Vector128.ConvertToDouble 메서드

정의

오버로드

ConvertToDouble(Vector128<Int64>)

Vector128<T>Vector128<T>로 변환합니다.

ConvertToDouble(Vector128<UInt64>)

Vector128<T>Vector128<T>로 변환합니다.

ConvertToDouble(Vector128<Int64>)

Source:
Vector128.cs
Source:
Vector128.cs
Source:
Vector128.cs

Vector128<T>Vector128<T>로 변환합니다.

public:
 static System::Runtime::Intrinsics::Vector128<double> ConvertToDouble(System::Runtime::Intrinsics::Vector128<long> vector);
public static System.Runtime.Intrinsics.Vector128<double> ConvertToDouble (System.Runtime.Intrinsics.Vector128<long> vector);
static member ConvertToDouble : System.Runtime.Intrinsics.Vector128<int64> -> System.Runtime.Intrinsics.Vector128<double>
Public Function ConvertToDouble (vector As Vector128(Of Long)) As Vector128(Of Double)

매개 변수

vector
Vector128<Int64>

변환할 벡터입니다.

반환

변환된 벡터입니다.

적용 대상

ConvertToDouble(Vector128<UInt64>)

Source:
Vector128.cs
Source:
Vector128.cs
Source:
Vector128.cs

중요

이 API는 CLS 규격이 아닙니다.

Vector128<T>Vector128<T>로 변환합니다.

public:
 static System::Runtime::Intrinsics::Vector128<double> ConvertToDouble(System::Runtime::Intrinsics::Vector128<System::UInt64> vector);
[System.CLSCompliant(false)]
public static System.Runtime.Intrinsics.Vector128<double> ConvertToDouble (System.Runtime.Intrinsics.Vector128<ulong> vector);
[<System.CLSCompliant(false)>]
static member ConvertToDouble : System.Runtime.Intrinsics.Vector128<uint64> -> System.Runtime.Intrinsics.Vector128<double>
Public Function ConvertToDouble (vector As Vector128(Of ULong)) As Vector128(Of Double)

매개 변수

vector
Vector128<UInt64>

변환할 벡터입니다.

반환

변환된 벡터입니다.

특성

적용 대상