GestureRecognizer.Recognize(StrokeCollection) 메서드
정의
중요
일부 정보는 릴리스되기 전에 상당 부분 수정될 수 있는 시험판 제품과 관련이 있습니다. Microsoft는 여기에 제공된 정보에 대해 어떠한 명시적이거나 묵시적인 보증도 하지 않습니다.
지정한 StrokeCollection에서 제스처를 찾습니다.
public:
System::Collections::ObjectModel::ReadOnlyCollection<System::Windows::Ink::GestureRecognitionResult ^> ^ Recognize(System::Windows::Ink::StrokeCollection ^ strokes);
[System.Security.SecurityCritical]
public System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult> Recognize (System.Windows.Ink.StrokeCollection strokes);
public System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult> Recognize (System.Windows.Ink.StrokeCollection strokes);
[<System.Security.SecurityCritical>]
member this.Recognize : System.Windows.Ink.StrokeCollection -> System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult>
member this.Recognize : System.Windows.Ink.StrokeCollection -> System.Collections.ObjectModel.ReadOnlyCollection<System.Windows.Ink.GestureRecognitionResult>
Public Function Recognize (strokes As StrokeCollection) As ReadOnlyCollection(Of GestureRecognitionResult)
매개 변수
- strokes
- StrokeCollection
제스처를 검색할 StrokeCollection입니다.
반환
GestureRecognitionResult에서 인식한 애플리케이션 제스처가 들어 있는 GestureRecognizer 형식의 배열입니다.
- 특성
예제
다음 예에서는 가 제스처인지 여부를 Stroke 확인하는 방법을 보여 줍니다 ScratchOut .
private bool InterpretScratchoutGesture(Stroke stroke)
{
// Attempt to instantiate a recognizer for scratchout gestures.
ApplicationGesture[] gestures = { ApplicationGesture.ScratchOut };
GestureRecognizer recognizer = new GestureRecognizer(gestures);
if (!recognizer.IsRecognizerAvailable)
return false;
// Determine if the stroke was a scratchout gesture.
StrokeCollection gestureStrokes = new StrokeCollection();
gestureStrokes.Add(stroke);
ReadOnlyCollection<GestureRecognitionResult> results = recognizer.Recognize(gestureStrokes);
if (results.Count == 0)
return false;
// Results are returned sorted in order strongest-to-weakest;
// we need only analyze the first (strongest) result.
if (results[0].ApplicationGesture == ApplicationGesture.ScratchOut &&
results[0].RecognitionConfidence == RecognitionConfidence.Strong)
{
// Use the scratchout stroke to perform hit-testing and
// erase existing strokes, as necessary.
return true;
}
else
{
// Not a gesture: display the stroke normally.
return false;
}
}
Private Function InterpretScratchoutGesture(ByVal stroke As Stroke) As Boolean
' Attempt to instantiate a recognizer for scratchout gestures.
Dim gestures() As ApplicationGesture = {ApplicationGesture.ScratchOut}
Dim recognizer As New GestureRecognizer(gestures)
If Not recognizer.IsRecognizerAvailable Then
Return False
End If
' Determine if the stroke was a scratchout gesture.
Dim gestureStrokes As StrokeCollection = New StrokeCollection()
gestureStrokes.Add(stroke)
Dim results As ReadOnlyCollection(Of GestureRecognitionResult)
results = recognizer.Recognize(gestureStrokes)
If results.Count = 0 Then
Return False
End If
' Results are returned sorted in order strongest-to-weakest;
' we need only analyze the first (strongest) result.
If (results(0).ApplicationGesture = ApplicationGesture.ScratchOut) Then
' Use the scratchout stroke to perform hit-testing and
' erase existing strokes, as necessary.
Return True
Else
' Not a gesture: display the stroke normally.
Return False
End If
End Function
설명
메서드에서 반환된 Recognize 배열은 속성별로 GestureRecognitionResult.RecognitionConfidence 정렬됩니다. 예를 들어 은 Recognize 다음 값을 가진 GestureRecognitionResult 배열을 반환할 수 있습니다.
인덱스 | ApplicationGesture | RecognitionConfidence |
---|---|---|
0 | Check | Strong |
1 | NoGesture | Intermediate |
2 | Curlicue | Poor |
3 | DoubleCurlicue | Poor |
즉를 GestureRecognizer 가능성이 것을 인식 하는 Stroke 가능성이 비교적에 확인 표시는 Stroke 하지 제스처에 전혀 가능성이를 Stroke 소용돌이 또는 이중 소용돌이.
참고
합니다 Recognize 메서드는 배열을 반환할 수 있습니다 NoGesture 높여서 RecognitionConfidence 보다 다른 애플리케이션 제스처입니다. 이 가능성이 임을 의미 하는 Stroke 더 낮은 요소가 제스처 대신 제스처를 아닙니다 RecognitionConfidence.
적용 대상
.NET