Animatable.BeginAnimation 메서드

정의

지정된 DependencyProperty에 애니메이션을 적용합니다.

오버로드

BeginAnimation(DependencyProperty, AnimationTimeline)

지정된 DependencyProperty에 애니메이션을 적용합니다. 애니메이션은 다음 프레임을 렌더링할 때 시작됩니다. 지정된 속성에 이미 애니메이션 효과가 적용되어 있으면 SnapshotAndReplace 전달 동작이 사용됩니다.

BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

지정된 DependencyProperty에 애니메이션을 적용합니다. 애니메이션은 다음 프레임을 렌더링할 때 시작됩니다. 지정된 속성에 이미 애니메이션이 적용되어 있으면 지정된 HandoffBehavior가 사용됩니다.

BeginAnimation(DependencyProperty, AnimationTimeline)

지정된 DependencyProperty에 애니메이션을 적용합니다. 애니메이션은 다음 프레임을 렌더링할 때 시작됩니다. 지정된 속성에 이미 애니메이션 효과가 적용되어 있으면 SnapshotAndReplace 전달 동작이 사용됩니다.

public:
 virtual void BeginAnimation(System::Windows::DependencyProperty ^ dp, System::Windows::Media::Animation::AnimationTimeline ^ animation);
public void BeginAnimation (System.Windows.DependencyProperty dp, System.Windows.Media.Animation.AnimationTimeline animation);
abstract member BeginAnimation : System.Windows.DependencyProperty * System.Windows.Media.Animation.AnimationTimeline -> unit
override this.BeginAnimation : System.Windows.DependencyProperty * System.Windows.Media.Animation.AnimationTimeline -> unit
Public Sub BeginAnimation (dp As DependencyProperty, animation As AnimationTimeline)

매개 변수

dp
DependencyProperty

애니메이션 효과를 주는 속성입니다.

animation
AnimationTimeline

지정된 속성에 애니메이션 효과를 주는 데 사용할 애니메이션입니다.

애니메이션의 BeginTimenull이면 현재 애니메이션이 모두 제거되고 속성의 현재 값이 유지됩니다.

animationnull이면 모든 애니메이션이 속성에서 제거되고 속성 값이 기준 값으로 돌아갑니다.

구현

설명

애니메이션에는 BeginTime 0 보다 큰, 다음 프레임이 렌더링 되는 시간에서 시간 경과 후 애니메이션을 시작 합니다.

적용 대상

BeginAnimation(DependencyProperty, AnimationTimeline, HandoffBehavior)

지정된 DependencyProperty에 애니메이션을 적용합니다. 애니메이션은 다음 프레임을 렌더링할 때 시작됩니다. 지정된 속성에 이미 애니메이션이 적용되어 있으면 지정된 HandoffBehavior가 사용됩니다.

public:
 virtual void BeginAnimation(System::Windows::DependencyProperty ^ dp, System::Windows::Media::Animation::AnimationTimeline ^ animation, System::Windows::Media::Animation::HandoffBehavior handoffBehavior);
public void BeginAnimation (System.Windows.DependencyProperty dp, System.Windows.Media.Animation.AnimationTimeline animation, System.Windows.Media.Animation.HandoffBehavior handoffBehavior);
abstract member BeginAnimation : System.Windows.DependencyProperty * System.Windows.Media.Animation.AnimationTimeline * System.Windows.Media.Animation.HandoffBehavior -> unit
override this.BeginAnimation : System.Windows.DependencyProperty * System.Windows.Media.Animation.AnimationTimeline * System.Windows.Media.Animation.HandoffBehavior -> unit
Public Sub BeginAnimation (dp As DependencyProperty, animation As AnimationTimeline, handoffBehavior As HandoffBehavior)

매개 변수

dp
DependencyProperty

애니메이션 효과를 주는 속성입니다.

animation
AnimationTimeline

지정된 속성에 애니메이션 효과를 주는 데 사용할 애니메이션입니다.

handoffBehaviorSnapshotAndReplace이고 애니메이션의 BeginTimenull이면 현재 애니메이션은 제거되며 속성의 현재 값이 유지됩니다.

handoffBehaviorSnapshotAndReplace이고 animationnull 참조이면 모든 애니메이션이 속성에서 제거되며 속성 값이 기준 값으로 되돌아갑니다.

handoffBehaviorCompose인 경우 애니메이션 또는 해당 BeginTimenull이면 이 메서드를 사용해도 아무런 영향이 없습니다.

handoffBehavior
HandoffBehavior

새 애니메이션이 이미 속성 값에 영향을 주고 있는 현재 애니메이션과 상호 작용하는 방법을 지정하는 값입니다.

구현

예제

다음 예제에서는 다른을 사용 하 여 애니메이션을 적용 하는 방법을 보여 줍니다 HandoffBehavior 설정 합니다.

/*

This sample animates the position of an ellipse when 
the user clicks within the main border. If the user
left-clicks, the SnapshotAndReplace HandoffBehavior
is used when applying the animations. If the user
right-clicks, the Compose HandoffBehavior is used
instead.

*/

using namespace System;
using namespace System::Windows;
using namespace System::Windows::Navigation;
using namespace System::Windows::Media;
using namespace System::Windows::Media::Animation;
using namespace System::Windows::Shapes;
using namespace System::Windows::Controls;
using namespace System::Windows::Input;

namespace Microsoft {
   namespace Samples {
      namespace Animation {
         namespace LocalAnimations {
            public ref class InteractiveAnimationExample : Page {
            private: 
               TranslateTransform^ interactiveTranslateTransform;
               Border^ containerBorder;
               Ellipse^ interactiveEllipse;

            public: 
               InteractiveAnimationExample () 
               {
                  WindowTitle = "Interactive Animation Example";
                  DockPanel^ myPanel = gcnew DockPanel();
                  myPanel->Margin = Thickness(20.0);

                  containerBorder = gcnew Border();
                  containerBorder->Background = Brushes::White;
                  containerBorder->BorderBrush = Brushes::Black;
                  containerBorder->BorderThickness = Thickness(2.0);
                  containerBorder->VerticalAlignment = System::Windows::VerticalAlignment::Stretch;

                  interactiveEllipse = gcnew Ellipse();
                  interactiveEllipse->Fill = Brushes::Lime;
                  interactiveEllipse->Stroke = Brushes::Black;
                  interactiveEllipse->StrokeThickness = 2.0;
                  interactiveEllipse->Width = 25;
                  interactiveEllipse->Height = 25;
                  interactiveEllipse->HorizontalAlignment = System::Windows::HorizontalAlignment::Left;
                  interactiveEllipse->VerticalAlignment = System::Windows::VerticalAlignment::Top;

                  interactiveTranslateTransform = gcnew TranslateTransform();
                  interactiveEllipse->RenderTransform = interactiveTranslateTransform;

                  containerBorder->MouseLeftButtonDown += 
                     gcnew MouseButtonEventHandler(this, &Microsoft::Samples::Animation::LocalAnimations::InteractiveAnimationExample::border_mouseLeftButtonDown);
                  containerBorder->MouseRightButtonDown += 
                     gcnew MouseButtonEventHandler(this, &Microsoft::Samples::Animation::LocalAnimations::InteractiveAnimationExample::border_mouseRightButtonDown);
                  containerBorder->Child = interactiveEllipse;

                  myPanel->Children->Add(containerBorder);
                  this->Content = myPanel;
               };

            private: 
               // When the user left-clicks, use the 
               // SnapshotAndReplace HandoffBehavior when applying the animation.        
               void border_mouseLeftButtonDown (System::Object^ sender, System::Windows::Input::MouseButtonEventArgs^ e)
               {
                  System::Windows::Point clickPoint = Mouse::GetPosition(containerBorder);

                  // Set the target point so the center of the ellipse
                  // ends up at the clicked point.
                  Point targetPoint = Point();
                  targetPoint.X = clickPoint.X - interactiveEllipse->Width / 2;
                  targetPoint.Y = clickPoint.Y - interactiveEllipse->Height / 2;

                  // Animate to the target point.
                  DoubleAnimation^ xAnimation = gcnew DoubleAnimation(targetPoint.X,
                     Duration(TimeSpan::FromSeconds(4)));
                  interactiveTranslateTransform->BeginAnimation(TranslateTransform::XProperty, xAnimation, HandoffBehavior::SnapshotAndReplace);

                  DoubleAnimation^ yAnimation = gcnew DoubleAnimation(targetPoint.Y,
                     Duration(TimeSpan::FromSeconds(4)));
                  interactiveTranslateTransform->BeginAnimation(TranslateTransform::YProperty, yAnimation, HandoffBehavior::SnapshotAndReplace);

                  // Chage the color of the ellipse.
                  interactiveEllipse->Fill = Brushes::Lime;
               }

            private:
               // When the user right-clicks, use the 
               // Compose HandoffBehavior when applying the animation.
               void border_mouseRightButtonDown (System::Object^ sender, System::Windows::Input::MouseButtonEventArgs^ e)
               {
                  // Find the point where the use clicked.
                  Point clickPoint = Mouse::GetPosition(containerBorder);

                  // Set the target point so the center of the ellipse
                  // ends up at the clicked point.
                  Point targetPoint = System::Windows::Point();
                  targetPoint.X = clickPoint.X - interactiveEllipse->Width / 2;
                  targetPoint.Y = clickPoint.Y - interactiveEllipse->Height / 2;

                  // Animate to the target point.
                  DoubleAnimation^ xAnimation = gcnew DoubleAnimation(targetPoint.X,
                     Duration(TimeSpan::FromSeconds(4)));
                  interactiveTranslateTransform->BeginAnimation(TranslateTransform::XProperty, xAnimation, HandoffBehavior::Compose);

                  DoubleAnimation^ yAnimation = gcnew DoubleAnimation(targetPoint.Y,
                     Duration(TimeSpan::FromSeconds(4)));

                  // Change the color of the ellipse.
                  interactiveTranslateTransform->BeginAnimation(TranslateTransform::YProperty, yAnimation, HandoffBehavior::Compose);
                  interactiveEllipse->Fill = Brushes::Orange;
               }
            };
         }
      }
   }
}
/*

   This sample animates the position of an ellipse when 
   the user clicks within the main border. If the user
   left-clicks, the SnapshotAndReplace HandoffBehavior
   is used when applying the animations. If the user
   right-clicks, the Compose HandoffBehavior is used
   instead.

*/

using System;
using System.Windows;
using System.Windows.Navigation;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Windows.Controls;
using System.Windows.Input;

namespace Microsoft.Samples.Animation.LocalAnimations
{

    // Create the demonstration.
    public class InteractiveAnimationExample : Page {

        private TranslateTransform interactiveTranslateTransform;   
        private Border containerBorder;
        private Ellipse interactiveEllipse;
        
        public InteractiveAnimationExample()
        {
        
            WindowTitle = "Interactive Animation Example";
            DockPanel myPanel = new DockPanel();
            myPanel.Margin = new Thickness(20.0);            
    
            containerBorder = new Border();
            containerBorder.Background = System.Windows.Media.Brushes.White;
            containerBorder.BorderBrush = System.Windows.Media.Brushes.Black;
            containerBorder.BorderThickness = new Thickness(2.0); 
            containerBorder.VerticalAlignment = VerticalAlignment.Stretch;
            
            interactiveEllipse = new Ellipse();
            interactiveEllipse.Fill = System.Windows.Media.Brushes.Lime;
            interactiveEllipse.Stroke = System.Windows.Media.Brushes.Black;
            interactiveEllipse.StrokeThickness = 2.0;
            interactiveEllipse.Width = 25;
            interactiveEllipse.Height = 25;
            interactiveEllipse.HorizontalAlignment = HorizontalAlignment.Left;
            interactiveEllipse.VerticalAlignment = VerticalAlignment.Top;
            
            interactiveTranslateTransform = new TranslateTransform();
            interactiveEllipse.RenderTransform = 
                interactiveTranslateTransform;
                
            containerBorder.MouseLeftButtonDown += 
                new MouseButtonEventHandler(border_mouseLeftButtonDown);
            containerBorder.MouseRightButtonDown += 
                new MouseButtonEventHandler(border_mouseRightButtonDown);                
            
            containerBorder.Child = interactiveEllipse;
            myPanel.Children.Add(containerBorder);
            this.Content = myPanel;
        }

        // When the user left-clicks, use the 
        // SnapshotAndReplace HandoffBehavior when applying the animation.        
        private void border_mouseLeftButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            System.Windows.Point clickPoint = Mouse.GetPosition(containerBorder);
            
            // Set the target point so the center of the ellipse
            // ends up at the clicked point.
            System.Windows.Point targetPoint = new System.Windows.Point();
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2;
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2;  
            
            // Animate to the target point.
            DoubleAnimation xAnimation = 
                new DoubleAnimation(targetPoint.X, 
                new Duration(TimeSpan.FromSeconds(4)));
            interactiveTranslateTransform.BeginAnimation(
                TranslateTransform.XProperty, xAnimation, HandoffBehavior.SnapshotAndReplace);
                
            DoubleAnimation yAnimation = 
                new DoubleAnimation(targetPoint.Y, 
                new Duration(TimeSpan.FromSeconds(4))); 
            interactiveTranslateTransform.BeginAnimation(
                TranslateTransform.YProperty, yAnimation, HandoffBehavior.SnapshotAndReplace);                

            // Change the color of the ellipse.
            interactiveEllipse.Fill = System.Windows.Media.Brushes.Lime;
        }
        
        // When the user right-clicks, use the 
        // Compose HandoffBehavior when applying the animation.
        private void border_mouseRightButtonDown(object sender, MouseButtonEventArgs e)
        {
        
            // Find the point where the use clicked.
            System.Windows.Point clickPoint = Mouse.GetPosition(containerBorder);
            
            // Set the target point so the center of the ellipse
            // ends up at the clicked point.
            System.Windows.Point targetPoint = new System.Windows.Point();
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2;
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2;

            // Animate to the target point.
            DoubleAnimation xAnimation = 
                new DoubleAnimation(targetPoint.X, 
                new Duration(TimeSpan.FromSeconds(4)));
            interactiveTranslateTransform.BeginAnimation(
                TranslateTransform.XProperty, xAnimation, HandoffBehavior.Compose);
                
            DoubleAnimation yAnimation = 
                new DoubleAnimation(targetPoint.Y, 
                new Duration(TimeSpan.FromSeconds(4))); 
            interactiveTranslateTransform.BeginAnimation(
                TranslateTransform.YProperty, yAnimation, HandoffBehavior.Compose);   
                
            // Change the color of the ellipse.
            interactiveEllipse.Fill = System.Windows.Media.Brushes.Orange;
        }
    }
}
'
'
'   This sample animates the position of an ellipse when 
'   the user clicks within the main border. If the user
'   left-clicks, the SnapshotAndReplace HandoffBehavior
'   is used when applying the animations. If the user
'   right-clicks, the Compose HandoffBehavior is used
'   instead.
'
'

Imports System.Windows
Imports System.Windows.Navigation
Imports System.Windows.Media
Imports System.Windows.Media.Animation
Imports System.Windows.Shapes
Imports System.Windows.Controls
Imports System.Windows.Input

Namespace Microsoft.Samples.Animation.LocalAnimations


    ' Create the demonstration.
    Public Class InteractiveAnimationExample
        Inherits Page
        
        
        Private Dim interactiveTranslateTransform As TranslateTransform  
        Private Dim WithEvents containerBorder As Border 
        Private Dim interactiveEllipse As Ellipse
        
        Public Sub New()
        
            WindowTitle = "Interactive Animation Example"
            Dim myPanel As New DockPanel()
            myPanel.Margin = New Thickness(20.0)            
    
            containerBorder = new Border()
            containerBorder.Background = Brushes.White
            containerBorder.BorderBrush = Brushes.Black
            containerBorder.BorderThickness = new Thickness(2.0) 
            containerBorder.VerticalAlignment = VerticalAlignment.Stretch
            
            interactiveEllipse = new Ellipse()
            interactiveEllipse.Fill = Brushes.Lime
            interactiveEllipse.Stroke = Brushes.Black
            interactiveEllipse.StrokeThickness = 2.0
            interactiveEllipse.Width = 25
            interactiveEllipse.Height = 25
            interactiveEllipse.HorizontalAlignment = HorizontalAlignment.Left
            interactiveEllipse.VerticalAlignment = VerticalAlignment.Top
            
            interactiveTranslateTransform = new TranslateTransform()
            interactiveEllipse.RenderTransform = _
                interactiveTranslateTransform           
            
            containerBorder.Child = interactiveEllipse
            myPanel.Children.Add(containerBorder)
            Me.Content = myPanel
        End Sub
        

        ' When the user left-clicks, use the 
        ' SnapshotAndReplace HandoffBehavior when applying the animation.        
        Private Sub border_mouseLeftButtonDown( _
            ByVal sender As Object, ByVal e As MouseButtonEventArgs) _
            Handles containerBorder.MouseLeftButtonDown
     
        
            Dim clickPoint = Mouse.GetPosition(containerBorder)
            
            ' Set the target point so the center of the ellipse
            ' ends up at the clicked point.
            Dim targetPoint As New System.Windows.Point()
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2  
            
            ' Animate to the target point.
            Dim xAnimation As _ 
                New DoubleAnimation(targetPoint.X,  _
                New Duration(TimeSpan.FromSeconds(4)))
            interactiveTranslateTransform.BeginAnimation( _
                TranslateTransform.XProperty, xAnimation, HandoffBehavior.SnapshotAndReplace)
                
            Dim yAnimation As _ 
                New DoubleAnimation(targetPoint.Y, _
                New Duration(TimeSpan.FromSeconds(4)))
            interactiveTranslateTransform.BeginAnimation( _
                TranslateTransform.YProperty, yAnimation, HandoffBehavior.SnapshotAndReplace)                

            ' Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Lime
                    
        End Sub
        
        ' When the user right-clicks, use the 
        ' Compose HandoffBehavior when applying the animation.
        Private Sub border_mouseRightButtonDown( _
            ByVal sender As Object, ByVal e As MouseButtonEventArgs) _
            Handles containerBorder.MouseRightButtonDown
        
        
            ' Find the point where the use clicked.
            Dim clickPoint = Mouse.GetPosition(containerBorder)
            
            ' Set the target point so the center of the ellipse
            ' ends up at the clicked point.
            Dim targetPoint As New System.Windows.Point()
            targetPoint.X = clickPoint.X - interactiveEllipse.Width / 2
            targetPoint.Y = clickPoint.Y - interactiveEllipse.Height / 2
            
            ' Animate to the target point.
            Dim xAnimation As _
                New DoubleAnimation(targetPoint.X, _
                New Duration(TimeSpan.FromSeconds(4)))
            interactiveTranslateTransform.BeginAnimation( _
                TranslateTransform.XProperty, xAnimation, HandoffBehavior.Compose)
                
            Dim yAnimation As _ 
                New DoubleAnimation(targetPoint.Y, _
                New Duration(TimeSpan.FromSeconds(4))) 
            interactiveTranslateTransform.BeginAnimation( _
                TranslateTransform.YProperty, yAnimation, HandoffBehavior.Compose)   
                
            ' Change the color of the ellipse.
            interactiveEllipse.Fill = Brushes.Orange
            
                    
        End Sub
        
    End Class
 
End Namespace

설명

애니메이션에는 BeginTime 0 보다 큰, 다음 프레임이 렌더링 되는 시간에서 시간 경과 후 애니메이션을 시작 합니다.

사용 하 여 Compose HandoffBehavior

이전에 해당 속성과 연결된 개체 Clock 를 사용하여 HandoffBehaviorCompose 속성에 적용하거나 AnimationClock 속성에 적용StoryboardAnimationTimeline하는 경우 시스템 리소스를 계속 사용합니다. 타이밍 시스템은 이러한 클록을 자동으로 제거하지 않습니다.

많은 수의 시계를 사용 하 여 적용 하는 경우 성능 문제를 방지 하려면 Compose를 완성 한 후 애니메이션된 속성에서 구성 중인 클록을 제거 해야 합니다. 여러 가지 방법으로 클록을 제거할 수 있습니다.

이것은 주로 수명이 긴 개체에 대한 애니메이션에서 문제가 됩니다. 개체가 가비지 수집될 경우 해당 클록도 연결이 끊어지고 가비지가 수집됩니다.

클록 개체에 대한 자세한 내용은 애니메이션 및 타이밍 시스템 개요를 참조하세요.

적용 대상