Cull Enumeration
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Defines the supported culling modes, which specify how back faces are culled during geometry rendering.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Enumeration Cull
'Usage
Dim instance As Cull
public enum Cull
public enum class Cull
type Cull
Members
Member name | Description | |
---|---|---|
None | Do not cull back faces. | |
Clockwise | Cull back faces with clockwise vertices. | |
CounterClockwise | Cull back faces with counterclockwise vertices. |
Remarks
This enumeration is used by the CullMode property.
Culling is the removing of a face from the list of faces to render. Faces can be culled using a number of techniques including back face, view frustum, and occlusion culling.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0
See Also
Reference
Microsoft.WindowsMobile.DirectX.Direct3D Namespace