RenderStateManager.CullMode Property
[This documentation is for preview only, and is subject to change in later releases. Blank topics are included as placeholders.]
Specifies how back-facing triangles are culled, if at all.
Namespace: Microsoft.WindowsMobile.DirectX.Direct3D
Assembly: Microsoft.WindowsMobile.DirectX (in Microsoft.WindowsMobile.DirectX.dll)
Syntax
'Declaration
Public Property CullMode As Cull
Get
Set
'Usage
Dim instance As RenderStateManager
Dim value As Cull
value = instance.CullMode
instance.CullMode = value
public Cull CullMode { get; set; }
public:
property Cull CullMode {
Cull get ();
void set (Cull value);
}
member CullMode : Cull with get, set
Property Value
Type: Microsoft.WindowsMobile.DirectX.Direct3D.Cull
Value of the Cull enumeration that specifies the culling mode to set or retrieve. The default value is CounterClockwise.
.NET Framework Security
- Full trust for the immediate caller. This member cannot be used by partially trusted code. For more information, see Using Libraries from Partially Trusted Code.
Platforms
Windows CE, Windows Mobile for Smartphone, Windows Mobile for Pocket PC
The .NET Framework and .NET Compact Framework do not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
Version Information
.NET Compact Framework
Supported in: 3.5, 2.0