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ConnectedAnimation.Completed 이벤트

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애니메이션이 완료되면 발생합니다.

// Register
event_token Completed(TypedEventHandler<ConnectedAnimation, IInspectable const&> const& handler) const;

// Revoke with event_token
void Completed(event_token const* cookie) const;

// Revoke with event_revoker
ConnectedAnimation::Completed_revoker Completed(auto_revoke_t, TypedEventHandler<ConnectedAnimation, IInspectable const&> const& handler) const;
public event TypedEventHandler<ConnectedAnimation,object> Completed;
function onCompleted(eventArgs) { /* Your code */ }
connectedAnimation.addEventListener("completed", onCompleted);
connectedAnimation.removeEventListener("completed", onCompleted);
- or -
connectedAnimation.oncompleted = onCompleted;
Public Custom Event Completed As TypedEventHandler(Of ConnectedAnimation, Object) 

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