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NumericUpDownAccelerationCollection Class

Definition

Represents a sorted collection of NumericUpDownAcceleration objects in the NumericUpDown control.

public ref class NumericUpDownAccelerationCollection : MarshalByRefObject, System::Collections::Generic::ICollection<System::Windows::Forms::NumericUpDownAcceleration ^>, System::Collections::Generic::IEnumerable<System::Windows::Forms::NumericUpDownAcceleration ^>
[System.ComponentModel.ListBindable(false)]
public class NumericUpDownAccelerationCollection : MarshalByRefObject, System.Collections.Generic.ICollection<System.Windows.Forms.NumericUpDownAcceleration>, System.Collections.Generic.IEnumerable<System.Windows.Forms.NumericUpDownAcceleration>
[<System.ComponentModel.ListBindable(false)>]
type NumericUpDownAccelerationCollection = class
    inherit MarshalByRefObject
    interface ICollection<NumericUpDownAcceleration>
    interface seq<NumericUpDownAcceleration>
    interface IEnumerable
Public Class NumericUpDownAccelerationCollection
Inherits MarshalByRefObject
Implements ICollection(Of NumericUpDownAcceleration), IEnumerable(Of NumericUpDownAcceleration)
Inheritance
NumericUpDownAccelerationCollection
Attributes
Implements

Examples

The following code example demonstrates how to use the Accelerations property. To run this example, paste the following code into a form and call the InitializeAcceleratedUpDown method from the form's constructor or Load event handler. While the code is running, press and hold the up or down arrow to see the acceleration occur.

private NumericUpDown numericUpDown1;
private void InitializeAcceleratedUpDown()
{
    numericUpDown1 = new NumericUpDown();
    numericUpDown1.Location = new Point(40, 40);
    numericUpDown1.Maximum = 40000;
    numericUpDown1.Minimum = -40000;

    // Add some accelerations to the control.
    numericUpDown1.Accelerations.Add(new NumericUpDownAcceleration(2,100));
    numericUpDown1.Accelerations.Add(new NumericUpDownAcceleration(5, 1000));
    numericUpDown1.Accelerations.Add(new NumericUpDownAcceleration(8, 5000));
    Controls.Add(numericUpDown1);
}
Private numericUpDown1 As NumericUpDown

Private Sub InitializeAcceleratedUpDown() 
    numericUpDown1 = New NumericUpDown()
    numericUpDown1.Location = New Point(40, 40)
    numericUpDown1.Maximum = 40000
    numericUpDown1.Minimum = - 40000
    
    ' Add some accelerations to the control.
    numericUpDown1.Accelerations.Add(New NumericUpDownAcceleration(2, 100))
    numericUpDown1.Accelerations.Add(New NumericUpDownAcceleration(5, 1000))
    numericUpDown1.Accelerations.Add(New NumericUpDownAcceleration(8, 5000))
    Controls.Add(numericUpDown1)

End Sub

Remarks

The elements in the NumericUpDownAccelerationCollection are sorted by the Seconds property.

Constructors

Name Description
NumericUpDownAccelerationCollection()

Initializes a new instance of the NumericUpDownAccelerationCollection class.

Properties

Name Description
Count

Gets the number of objects in the NumericUpDownAccelerationCollection.

IsReadOnly

Gets a value indicating whether the NumericUpDownAccelerationCollection is read-only.

Item[Int32]

Gets the NumericUpDownAcceleration at the specified index number.

Methods

Name Description
Add(NumericUpDownAcceleration)

Adds a new NumericUpDownAcceleration to the NumericUpDownAccelerationCollection.

AddRange(NumericUpDownAcceleration[])

Adds the elements of the specified array to the NumericUpDownAccelerationCollection, keeping the collection sorted.

Clear()

Removes all elements from the NumericUpDownAccelerationCollection.

Contains(NumericUpDownAcceleration)

Determines whether the NumericUpDownAccelerationCollection contains a specific NumericUpDownAcceleration.

CopyTo(NumericUpDownAcceleration[], Int32)

Copies the NumericUpDownAccelerationCollection values to a one-dimensional NumericUpDownAcceleration instance at the specified index.

Remove(NumericUpDownAcceleration)

Removes the first occurrence of the specified NumericUpDownAcceleration from the NumericUpDownAccelerationCollection.

Explicit Interface Implementations

Name Description
IEnumerable.GetEnumerator()

Gets the enumerator for the collection.

IEnumerable<NumericUpDownAcceleration>.GetEnumerator()

Gets the enumerator for the collection.

Applies to