The lock statement - ensure exclusive access to a shared resource
The lock
statement acquires the mutual-exclusion lock for a given object, executes a statement block, and then releases the lock. While a lock is held, the thread that holds the lock can again acquire and release the lock. Any other thread is blocked from acquiring the lock and waits until the lock is released. The lock
statement ensures that at maximum only one thread executes its body at any moment in time.
The lock
statement takes the following form:
lock (x)
{
// Your code...
}
The variable x
is an expression of System.Threading.Lock type, or a reference type. When x
is known at compile-time to be of the type System.Threading.Lock, it's precisely equivalent to:
using (x.EnterScope())
{
// Your code...
}
The object returned by Lock.EnterScope() is a ref struct
that includes a Dispose()
method. The generated using
statement ensures the scope is released even if an exception is thrown with the body of the lock
statement.
Otherwise, the lock
statement is precisely equivalent to:
object __lockObj = x;
bool __lockWasTaken = false;
try
{
System.Threading.Monitor.Enter(__lockObj, ref __lockWasTaken);
// Your code...
}
finally
{
if (__lockWasTaken) System.Threading.Monitor.Exit(__lockObj);
}
Since the code uses a try-finally
statement, the lock is released even if an exception is thrown within the body of a lock
statement.
You can't use the await
expression in the body of a lock
statement.
Guidelines
Beginning with .NET 9 and C# 13, lock a dedicated object instance of the System.Threading.Lock type for best performance. In addition, the compiler issues a warning if a known Lock
object is cast to another type and locked. If using an older version of .NET and C#, lock on a dedicated object instance that isn't used for another purpose. Avoid using the same lock object instance for different shared resources, as it might result in deadlock or lock contention. In particular, avoid using the following instances as lock objects:
this
, as callers might also lockthis
.- Type instances, as they might be obtained by the typeof operator or reflection.
- string instances, including string literals, as they might be interned.
Hold a lock for as short time as possible to reduce lock contention.
Example
The following example defines an Account
class that synchronizes access to its private balance
field by locking on a dedicated balanceLock
instance. Using the same instance for locking ensures that two different threads can't update the balance
field by calling the Debit
or Credit
methods simultaneously. The sample uses C# 13 and the new Lock
object. If you're using an older version of C# or an older .NET library, lock an instance of object
.
using System;
using System.Threading.Tasks;
public class Account
{
// Use `object` in versions earlier than C# 13
private readonly System.Threading.Lock _balanceLock = new();
private decimal _balance;
public Account(decimal initialBalance) => _balance = initialBalance;
public decimal Debit(decimal amount)
{
if (amount < 0)
{
throw new ArgumentOutOfRangeException(nameof(amount), "The debit amount cannot be negative.");
}
decimal appliedAmount = 0;
lock (_balanceLock)
{
if (_balance >= amount)
{
_balance -= amount;
appliedAmount = amount;
}
}
return appliedAmount;
}
public void Credit(decimal amount)
{
if (amount < 0)
{
throw new ArgumentOutOfRangeException(nameof(amount), "The credit amount cannot be negative.");
}
lock (_balanceLock)
{
_balance += amount;
}
}
public decimal GetBalance()
{
lock (_balanceLock)
{
return _balance;
}
}
}
class AccountTest
{
static async Task Main()
{
var account = new Account(1000);
var tasks = new Task[100];
for (int i = 0; i < tasks.Length; i++)
{
tasks[i] = Task.Run(() => Update(account));
}
await Task.WhenAll(tasks);
Console.WriteLine($"Account's balance is {account.GetBalance()}");
// Output:
// Account's balance is 2000
}
static void Update(Account account)
{
decimal[] amounts = [0, 2, -3, 6, -2, -1, 8, -5, 11, -6];
foreach (var amount in amounts)
{
if (amount >= 0)
{
account.Credit(amount);
}
else
{
account.Debit(Math.Abs(amount));
}
}
}
}
C# language specification
For more information, see The lock statement section of the C# language specification.