ISupportInitialize.BeginInit Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Signals the object that initialization is starting.
public:
void BeginInit();
public void BeginInit ();
abstract member BeginInit : unit -> unit
Public Sub BeginInit ()
Examples
The following code example demonstrates how to use the ISupportInitialize interface to initialize three TrackBar controls.
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->trackBar1))->BeginInit();
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->trackBar2))->BeginInit();
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->trackBar3))->BeginInit();
this->SuspendLayout();
//
// trackBar1
//
this->trackBar1->Location = System::Drawing::Point( 160, 400 );
this->trackBar1->Name = "trackBar1";
this->trackBar1->TabIndex = 1;
this->trackBar1->Scroll += gcnew System::EventHandler( this, &Form1::trackBar_Scroll );
//
// trackBar2
//
this->trackBar2->Location = System::Drawing::Point( 608, 40 );
this->trackBar2->Name = "trackBar2";
this->trackBar2->TabIndex = 2;
this->trackBar2->Scroll += gcnew System::EventHandler( this, &Form1::trackBar_Scroll );
//
// trackBar3
//
this->trackBar3->Location = System::Drawing::Point( 56, 40 );
this->trackBar3->Name = "trackBar3";
this->trackBar3->TabIndex = 3;
this->trackBar3->Scroll += gcnew System::EventHandler( this, &Form1::trackBar_Scroll );
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->trackBar1))->EndInit();
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->trackBar2))->EndInit();
(dynamic_cast<System::ComponentModel::ISupportInitialize^>(this->trackBar3))->EndInit();
((System.ComponentModel.ISupportInitialize)(this.trackBar1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.trackBar2)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.trackBar3)).BeginInit();
this.SuspendLayout();
//
// trackBar1
//
this.trackBar1.Location = new System.Drawing.Point(160, 400);
this.trackBar1.Name = "trackBar1";
this.trackBar1.TabIndex = 1;
this.trackBar1.Scroll += new System.EventHandler(this.trackBar_Scroll);
//
// trackBar2
//
this.trackBar2.Location = new System.Drawing.Point(608, 40);
this.trackBar2.Name = "trackBar2";
this.trackBar2.TabIndex = 2;
this.trackBar2.Scroll += new System.EventHandler(this.trackBar_Scroll);
//
// trackBar3
//
this.trackBar3.Location = new System.Drawing.Point(56, 40);
this.trackBar3.Name = "trackBar3";
this.trackBar3.TabIndex = 3;
this.trackBar3.Scroll += new System.EventHandler(this.trackBar_Scroll);
((System.ComponentModel.ISupportInitialize)(this.trackBar1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.trackBar2)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.trackBar3)).EndInit();
CType(trackBar1, System.ComponentModel.ISupportInitialize).BeginInit()
CType(trackBar2, System.ComponentModel.ISupportInitialize).BeginInit()
CType(trackBar3, System.ComponentModel.ISupportInitialize).BeginInit()
SuspendLayout()
'
'trackBar1
'
trackBar1.Location = New Point(160, 400)
trackBar1.Name = "trackBar1"
trackBar1.TabIndex = 1
'
'trackBar2
'
trackBar2.Location = New Point(608, 40)
trackBar2.Name = "trackBar2"
trackBar2.TabIndex = 2
'
'trackBar3
'
trackBar3.Location = New Point(56, 40)
trackBar3.Name = "trackBar3"
trackBar3.TabIndex = 3
CType(trackBar1, System.ComponentModel.ISupportInitialize).EndInit()
CType(trackBar2, System.ComponentModel.ISupportInitialize).EndInit()
CType(trackBar3, System.ComponentModel.ISupportInitialize).EndInit()
Applies to
See also
Bekerjasama dengan kami di GitHub
Sumber untuk kandungan ini boleh didapati di GitHub, di mana anda juga boleh mencipta dan menyemak isu dan menarik permintaan. Untuk maklumat lanjut, lihat panduan penyumbang kami.