SystemEvents.DisplaySettingsChanged Event
Definition
Important
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Occurs when the user changes the display settings.
public:
static event EventHandler ^ DisplaySettingsChanged;
public static event EventHandler? DisplaySettingsChanged;
public static event EventHandler DisplaySettingsChanged;
member this.DisplaySettingsChanged : EventHandler
Public Shared Custom Event DisplaySettingsChanged As EventHandler
Event Type
Exceptions
System event notifications are not supported under the current context. Server processes, for example, might not support global system event notifications.
The attempt to create a system events window thread did not succeed.
Examples
The following code example demonstrates how to monitor the DisplaySettingsChanged event. This code example is part of a larger example provided for the SystemEvents class.
int main()
{
// Set the SystemEvents class to receive event notification
// when a user preference changes, the palette changes, or
// when display settings change.
SystemEvents::UserPreferenceChanging += gcnew
UserPreferenceChangingEventHandler(
SystemEvents_UserPreferenceChanging);
SystemEvents::PaletteChanged += gcnew
EventHandler(SystemEvents_PaletteChanged);
SystemEvents::DisplaySettingsChanged += gcnew
EventHandler(SystemEvents_DisplaySettingsChanged);
// For demonstration purposes, this application sits idle
// waiting for events.
Console::WriteLine("This application is waiting for system events.");
Console::WriteLine("Press <Enter> to terminate this application.");
Console::ReadLine();
}
static void Main()
{
// Set the SystemEvents class to receive event notification when a user
// preference changes, the palette changes, or when display settings change.
SystemEvents.UserPreferenceChanging += new
UserPreferenceChangingEventHandler(SystemEvents_UserPreferenceChanging);
SystemEvents.PaletteChanged += new
EventHandler(SystemEvents_PaletteChanged);
SystemEvents.DisplaySettingsChanged += new
EventHandler(SystemEvents_DisplaySettingsChanged);
// For demonstration purposes, this application sits idle waiting for events.
Console.WriteLine("This application is waiting for system events.");
Console.WriteLine("Press <Enter> to terminate this application.");
Console.ReadLine();
}
'Set the SystemEvents class to receive event notification
'when a user preference changes, the palette changes, or
'when display settings change.
AddHandler SystemEvents.UserPreferenceChanging, _
AddressOf SystemEvents_UserPreferenceChanging
AddHandler SystemEvents.PaletteChanged, _
AddressOf SystemEvents_PaletteChanged
AddHandler SystemEvents.DisplaySettingsChanged, _
AddressOf SystemEvents_DisplaySettingsChanged
Remarks
Caution
Because this is a static event, you must detach your event handlers when your application is disposed, or memory leaks will result.