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Char.GetNumericValue Method

Definition

Converts a specified numeric Unicode character to a double-precision floating-point number.

Overloads

GetNumericValue(Char)

Converts the specified numeric Unicode character to a double-precision floating point number.

GetNumericValue(String, Int32)

Converts the numeric Unicode character at the specified position in a specified string to a double-precision floating point number.

GetNumericValue(Char)

Source:
Char.cs
Source:
Char.cs
Source:
Char.cs

Converts the specified numeric Unicode character to a double-precision floating point number.

public:
 static double GetNumericValue(char c);
public static double GetNumericValue (char c);
static member GetNumericValue : char -> double
Public Shared Function GetNumericValue (c As Char) As Double

Parameters

c
Char

The Unicode character to convert.

Returns

The numeric value of c if that character represents a number; otherwise, -1.0.

Examples

The following example demonstrates GetNumericValue.

using namespace System;
int main()
{
   String^ str =  "input: 1";
   Console::WriteLine( Char::GetNumericValue( '8' ) ); // Output: "8"
   Console::WriteLine( Char::GetNumericValue( str, 7 ) ); // Output: "1"
}
using System;

public class GetNumericValueSample {
    public static void Main() {
        string str = "input: 1";

        Console.WriteLine(Char.GetNumericValue('8'));		// Output: "8"
        Console.WriteLine(Char.GetNumericValue(str, 7));	// Output: "1"
    }
}
open System

let str = "input: 1"

printfn $"{Char.GetNumericValue '8'}"       // Output: "8"
printfn $"{Char.GetNumericValue(str, 7)}"   // Output: "1"
Module GetNumericValueSample
    Sub Main()
        Dim str As String
        str = "input: 1"

        Console.WriteLine(Char.GetNumericValue("8"c))       ' Output: "8"
        Console.WriteLine(Char.GetNumericValue(str, 7))     ' Output: "1"
    End Sub
End Module

Remarks

The c parameter must be the Char representation of a numeric value. For example, if c is "5", the return value is 5. However, if c is "z", the return value is -1.0.

A character has an associated numeric value if and only if it is a member of one of the following UnicodeCategory categories: DecimalDigitNumber, LetterNumber, or OtherNumber.

The GetNumericValue method assumes that c corresponds to a single linguistic character and checks whether that character can be converted to a decimal digit. However, some numbers in the Unicode standard are represented by two Char objects that form a surrogate pair. For example, the Aegean numbering system consists of code points U+10107 through U+10133. The following example uses the ConvertFromUtf32 method to instantiate a string that represents AEGEAN NUMBER ONE. As the output from the example shows, the GetNumericValue(Char) method returns -1 if it is passed either a high surrogate or a low surrogate of this character.

int utf32 = 0x10107;       // AEGEAN NUMBER ONE
string surrogate = Char.ConvertFromUtf32(utf32);
foreach (var ch in surrogate)
   Console.WriteLine("U+{0:X4}: {1}    ", Convert.ToUInt16(ch),
                                          Char.GetNumericValue(ch));

// The example displays the following output:
//       U+D800: -1
//       U+DD07: -1
let utf32 = 0x10107       // AEGEAN NUMBER ONE
let surrogate = Char.ConvertFromUtf32 utf32
for ch in surrogate do
    printfn $"U+{Convert.ToUInt16 ch:X4}: {Char.GetNumericValue ch}    "

// The example displays the following output:
//       U+D800: -1
//       U+DD07: -1
Dim utf32 As Integer = &h10107       ' AEGEAN NUMBER ONE
Dim surrogate As String = Char.ConvertFromUtf32(utf32)
For Each ch In surrogate
   Console.WriteLine("U+{0:X4}: {1}    ", Convert.ToUInt16(ch), 
                                          Char.GetNumericValue(ch))
Next
' The example displays the following output:
'       U+D800: -1
'       U+DD07: -1

See also

Applies to

GetNumericValue(String, Int32)

Source:
Char.cs
Source:
Char.cs
Source:
Char.cs

Converts the numeric Unicode character at the specified position in a specified string to a double-precision floating point number.

public:
 static double GetNumericValue(System::String ^ s, int index);
public static double GetNumericValue (string s, int index);
static member GetNumericValue : string * int -> double
Public Shared Function GetNumericValue (s As String, index As Integer) As Double

Parameters

s
String

A String.

index
Int32

The character position in s.

Returns

The numeric value of the character at position index in s if that character represents a number; otherwise, -1.

Exceptions

index is less than zero or greater than the last position in s.

Examples

The following code example demonstrates GetNumericValue.

using namespace System;
int main()
{
   String^ str =  "input: 1";
   Console::WriteLine( Char::GetNumericValue( '8' ) ); // Output: "8"
   Console::WriteLine( Char::GetNumericValue( str, 7 ) ); // Output: "1"
}
using System;

public class GetNumericValueSample {
    public static void Main() {
        string str = "input: 1";

        Console.WriteLine(Char.GetNumericValue('8'));		// Output: "8"
        Console.WriteLine(Char.GetNumericValue(str, 7));	// Output: "1"
    }
}
open System

let str = "input: 1"

printfn $"{Char.GetNumericValue '8'}"       // Output: "8"
printfn $"{Char.GetNumericValue(str, 7)}"   // Output: "1"
Module GetNumericValueSample
    Sub Main()
        Dim str As String
        str = "input: 1"

        Console.WriteLine(Char.GetNumericValue("8"c))       ' Output: "8"
        Console.WriteLine(Char.GetNumericValue(str, 7))     ' Output: "1"
    End Sub
End Module

Remarks

The s parameter must be the string representation of a numeric value. For example, if the character at position index in s is "5", the return value is 5. However, if the character at position index in s is "z", the return value is -1.

Character positions in a string are indexed starting from zero.

A character has an associated numeric value if and only if it is a member of one of the following UnicodeCategory categories: DecimalDigitNumber, LetterNumber, or OtherNumber.

If the Char object at position index is the first character of a valid surrogate pair, the GetNumericValue(String, Int32) method determines whether the surrogate pair forms a numeric digit. For example, the Aegean numbering system consists of code points U+10107 through U+10133. The following example uses the ConvertFromUtf32 method to instantiate a string that represents each Aegean number. As the output from the example shows, the GetNumericValue(String, Int32) method returns the correct numeric value if it is passed the high surrogate of an Aegean number. However, if it is passed the low surrogate, it considers only the low surrogate in isolation and returns -1.

// Define a UTF32 value for each character in the
// Aegean numbering system.
for (int utf32 = 0x10107; utf32 <= 0x10133; utf32++) {
   string surrogate = Char.ConvertFromUtf32(utf32);
   for (int ctr = 0; ctr < surrogate.Length; ctr++)
      Console.Write("U+{0:X4} at position {1}: {2}     ",
                        Convert.ToUInt16(surrogate[ctr]), ctr,
                        Char.GetNumericValue(surrogate, ctr));

   Console.WriteLine();
}
// The example displays the following output:
//       U+D800 at position 0: 1     U+DD07 at position 1: -1
//       U+D800 at position 0: 2     U+DD08 at position 1: -1
//       U+D800 at position 0: 3     U+DD09 at position 1: -1
//       U+D800 at position 0: 4     U+DD0A at position 1: -1
//       U+D800 at position 0: 5     U+DD0B at position 1: -1
//       U+D800 at position 0: 6     U+DD0C at position 1: -1
//       U+D800 at position 0: 7     U+DD0D at position 1: -1
//       U+D800 at position 0: 8     U+DD0E at position 1: -1
//       U+D800 at position 0: 9     U+DD0F at position 1: -1
//       U+D800 at position 0: 10     U+DD10 at position 1: -1
//       U+D800 at position 0: 20     U+DD11 at position 1: -1
//       U+D800 at position 0: 30     U+DD12 at position 1: -1
//       U+D800 at position 0: 40     U+DD13 at position 1: -1
//       U+D800 at position 0: 50     U+DD14 at position 1: -1
//       U+D800 at position 0: 60     U+DD15 at position 1: -1
//       U+D800 at position 0: 70     U+DD16 at position 1: -1
//       U+D800 at position 0: 80     U+DD17 at position 1: -1
//       U+D800 at position 0: 90     U+DD18 at position 1: -1
//       U+D800 at position 0: 100     U+DD19 at position 1: -1
//       U+D800 at position 0: 200     U+DD1A at position 1: -1
//       U+D800 at position 0: 300     U+DD1B at position 1: -1
//       U+D800 at position 0: 400     U+DD1C at position 1: -1
//       U+D800 at position 0: 500     U+DD1D at position 1: -1
//       U+D800 at position 0: 600     U+DD1E at position 1: -1
//       U+D800 at position 0: 700     U+DD1F at position 1: -1
//       U+D800 at position 0: 800     U+DD20 at position 1: -1
//       U+D800 at position 0: 900     U+DD21 at position 1: -1
//       U+D800 at position 0: 1000     U+DD22 at position 1: -1
//       U+D800 at position 0: 2000     U+DD23 at position 1: -1
//       U+D800 at position 0: 3000     U+DD24 at position 1: -1
//       U+D800 at position 0: 4000     U+DD25 at position 1: -1
//       U+D800 at position 0: 5000     U+DD26 at position 1: -1
//       U+D800 at position 0: 6000     U+DD27 at position 1: -1
//       U+D800 at position 0: 7000     U+DD28 at position 1: -1
//       U+D800 at position 0: 8000     U+DD29 at position 1: -1
//       U+D800 at position 0: 9000     U+DD2A at position 1: -1
//       U+D800 at position 0: 10000     U+DD2B at position 1: -1
//       U+D800 at position 0: 20000     U+DD2C at position 1: -1
//       U+D800 at position 0: 30000     U+DD2D at position 1: -1
//       U+D800 at position 0: 40000     U+DD2E at position 1: -1
//       U+D800 at position 0: 50000     U+DD2F at position 1: -1
//       U+D800 at position 0: 60000     U+DD30 at position 1: -1
//       U+D800 at position 0: 70000     U+DD31 at position 1: -1
//       U+D800 at position 0: 80000     U+DD32 at position 1: -1
//       U+D800 at position 0: 90000     U+DD33 at position 1: -1
// Define a UTF32 value for each character in the
// Aegean numbering system.
for utf32 in 0x10107..0x10133 do
    let surrogate = Char.ConvertFromUtf32 utf32
    for i = 0 to surrogate.Length - 1 do
        printf $"U+{Convert.ToUInt16 surrogate[i]:X4} at position {i}: {Char.GetNumericValue(surrogate, i)}     "
    printfn ""

// The example displays the following output:
//       U+D800 at position 0: 1     U+DD07 at position 1: -1
//       U+D800 at position 0: 2     U+DD08 at position 1: -1
//       U+D800 at position 0: 3     U+DD09 at position 1: -1
//       U+D800 at position 0: 4     U+DD0A at position 1: -1
//       U+D800 at position 0: 5     U+DD0B at position 1: -1
//       U+D800 at position 0: 6     U+DD0C at position 1: -1
//       U+D800 at position 0: 7     U+DD0D at position 1: -1
//       U+D800 at position 0: 8     U+DD0E at position 1: -1
//       U+D800 at position 0: 9     U+DD0F at position 1: -1
//       U+D800 at position 0: 10     U+DD10 at position 1: -1
//       U+D800 at position 0: 20     U+DD11 at position 1: -1
//       U+D800 at position 0: 30     U+DD12 at position 1: -1
//       U+D800 at position 0: 40     U+DD13 at position 1: -1
//       U+D800 at position 0: 50     U+DD14 at position 1: -1
//       U+D800 at position 0: 60     U+DD15 at position 1: -1
//       U+D800 at position 0: 70     U+DD16 at position 1: -1
//       U+D800 at position 0: 80     U+DD17 at position 1: -1
//       U+D800 at position 0: 90     U+DD18 at position 1: -1
//       U+D800 at position 0: 100     U+DD19 at position 1: -1
//       U+D800 at position 0: 200     U+DD1A at position 1: -1
//       U+D800 at position 0: 300     U+DD1B at position 1: -1
//       U+D800 at position 0: 400     U+DD1C at position 1: -1
//       U+D800 at position 0: 500     U+DD1D at position 1: -1
//       U+D800 at position 0: 600     U+DD1E at position 1: -1
//       U+D800 at position 0: 700     U+DD1F at position 1: -1
//       U+D800 at position 0: 800     U+DD20 at position 1: -1
//       U+D800 at position 0: 900     U+DD21 at position 1: -1
//       U+D800 at position 0: 1000     U+DD22 at position 1: -1
//       U+D800 at position 0: 2000     U+DD23 at position 1: -1
//       U+D800 at position 0: 3000     U+DD24 at position 1: -1
//       U+D800 at position 0: 4000     U+DD25 at position 1: -1
//       U+D800 at position 0: 5000     U+DD26 at position 1: -1
//       U+D800 at position 0: 6000     U+DD27 at position 1: -1
//       U+D800 at position 0: 7000     U+DD28 at position 1: -1
//       U+D800 at position 0: 8000     U+DD29 at position 1: -1
//       U+D800 at position 0: 9000     U+DD2A at position 1: -1
//       U+D800 at position 0: 10000     U+DD2B at position 1: -1
//       U+D800 at position 0: 20000     U+DD2C at position 1: -1
//       U+D800 at position 0: 30000     U+DD2D at position 1: -1
//       U+D800 at position 0: 40000     U+DD2E at position 1: -1
//       U+D800 at position 0: 50000     U+DD2F at position 1: -1
//       U+D800 at position 0: 60000     U+DD30 at position 1: -1
//       U+D800 at position 0: 70000     U+DD31 at position 1: -1
//       U+D800 at position 0: 80000     U+DD32 at position 1: -1
//       U+D800 at position 0: 90000     U+DD33 at position 1: -1
' Define a UTF32 value for each character in the 
' Aegean numbering system.
For utf32 As Integer = &h10107 To &h10133
   Dim surrogate As String = Char.ConvertFromUtf32(utf32)
   For ctr As Integer = 0 To surrogate.Length - 1
      Console.Write("U+{0:X4} at position {1}: {2}     ", 
                        Convert.ToUInt16(surrogate(ctr)), ctr,  
                        Char.GetNumericValue(surrogate, ctr))
   Next
   Console.WriteLine()
Next    
' The example displays the following output:
'       U+D800 at position 0: 1     U+DD07 at position 1: -1
'       U+D800 at position 0: 2     U+DD08 at position 1: -1
'       U+D800 at position 0: 3     U+DD09 at position 1: -1
'       U+D800 at position 0: 4     U+DD0A at position 1: -1
'       U+D800 at position 0: 5     U+DD0B at position 1: -1
'       U+D800 at position 0: 6     U+DD0C at position 1: -1
'       U+D800 at position 0: 7     U+DD0D at position 1: -1
'       U+D800 at position 0: 8     U+DD0E at position 1: -1
'       U+D800 at position 0: 9     U+DD0F at position 1: -1
'       U+D800 at position 0: 10     U+DD10 at position 1: -1
'       U+D800 at position 0: 20     U+DD11 at position 1: -1
'       U+D800 at position 0: 30     U+DD12 at position 1: -1
'       U+D800 at position 0: 40     U+DD13 at position 1: -1
'       U+D800 at position 0: 50     U+DD14 at position 1: -1
'       U+D800 at position 0: 60     U+DD15 at position 1: -1
'       U+D800 at position 0: 70     U+DD16 at position 1: -1
'       U+D800 at position 0: 80     U+DD17 at position 1: -1
'       U+D800 at position 0: 90     U+DD18 at position 1: -1
'       U+D800 at position 0: 100     U+DD19 at position 1: -1
'       U+D800 at position 0: 200     U+DD1A at position 1: -1
'       U+D800 at position 0: 300     U+DD1B at position 1: -1
'       U+D800 at position 0: 400     U+DD1C at position 1: -1
'       U+D800 at position 0: 500     U+DD1D at position 1: -1
'       U+D800 at position 0: 600     U+DD1E at position 1: -1
'       U+D800 at position 0: 700     U+DD1F at position 1: -1
'       U+D800 at position 0: 800     U+DD20 at position 1: -1
'       U+D800 at position 0: 900     U+DD21 at position 1: -1
'       U+D800 at position 0: 1000     U+DD22 at position 1: -1
'       U+D800 at position 0: 2000     U+DD23 at position 1: -1
'       U+D800 at position 0: 3000     U+DD24 at position 1: -1
'       U+D800 at position 0: 4000     U+DD25 at position 1: -1
'       U+D800 at position 0: 5000     U+DD26 at position 1: -1
'       U+D800 at position 0: 6000     U+DD27 at position 1: -1
'       U+D800 at position 0: 7000     U+DD28 at position 1: -1
'       U+D800 at position 0: 8000     U+DD29 at position 1: -1
'       U+D800 at position 0: 9000     U+DD2A at position 1: -1
'       U+D800 at position 0: 10000     U+DD2B at position 1: -1
'       U+D800 at position 0: 20000     U+DD2C at position 1: -1
'       U+D800 at position 0: 30000     U+DD2D at position 1: -1
'       U+D800 at position 0: 40000     U+DD2E at position 1: -1
'       U+D800 at position 0: 50000     U+DD2F at position 1: -1
'       U+D800 at position 0: 60000     U+DD30 at position 1: -1
'       U+D800 at position 0: 70000     U+DD31 at position 1: -1
'       U+D800 at position 0: 80000     U+DD32 at position 1: -1
'       U+D800 at position 0: 90000     U+DD33 at position 1: -1

Applies to