GeoCoordinate.Unknown Field
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Represents a GeoCoordinate object that has unknown latitude and longitude fields.
public: static initonly System::Device::Location::GeoCoordinate ^ Unknown;
public static readonly System.Device.Location.GeoCoordinate Unknown;
staticval mutable Unknown : System.Device.Location.GeoCoordinate
Public Shared ReadOnly Unknown As GeoCoordinate
Field Value
Examples
The following code example verifies whether the GeoCoordinate that corresponds to a location is Unknown before printing out its latitude and longitude.
using System;
using System.Device.Location;
namespace GetLocationPropertyHandleUnknown
{
class Program
{
static void Main(string[] args)
{
GetLocationPropertyHandleUnknown();
}
static void GetLocationPropertyHandleUnknown()
{
GeoCoordinateWatcher watcher = new GeoCoordinateWatcher();
watcher.TryStart(false, TimeSpan.FromMilliseconds(1000));
if (watcher.Position.Location.IsUnknown != true)
{
GeoCoordinate coord = watcher.Position.Location;
Console.WriteLine("Lat: {0}, Long: {1}",
coord.Latitude,
coord.Longitude);
}
else
{
Console.WriteLine("Unknown");
}
}
}
}
Imports System.Device.Location
Module GetLocationProperty
Public Sub GetLocationPropertyHandleUnknown()
Dim watcher As New System.Device.Location.GeoCoordinateWatcher()
watcher.TryStart(False, TimeSpan.FromMilliseconds(1000))
If watcher.Position.Location.IsUnknown <> True Then
Dim coord As GeoCoordinate = watcher.Position.Location
Console.WriteLine("Lat: {0}, Long: {1}", coord.Latitude, coord.Longitude)
Else
Console.WriteLine("Unknown latitude and longitude.")
End If
End Sub
Public Sub Main()
GetLocationPropertyHandleUnknown()
Console.ReadLine()
End Sub
End Module
Remarks
The IsUnknown property can be used to verify whether a GeoCoordinate contains no data.
Applies to
Werk met ons samen op GitHub
De bron voor deze inhoud vindt u op GitHub, waar u ook problemen en pull-aanvragen kunt maken en bekijken. Raadpleeg onze gids voor inzenders voor meer informatie.