GraphicsPath.AddPie Method
Definition
Important
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Adds the outline of a pie shape to this path.
Overloads
AddPie(Rectangle, Single, Single) |
Adds the outline of a pie shape to this path. |
AddPie(Int32, Int32, Int32, Int32, Single, Single) |
Adds the outline of a pie shape to this path. |
AddPie(Single, Single, Single, Single, Single, Single) |
Adds the outline of a pie shape to this path. |
AddPie(Rectangle, Single, Single)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds the outline of a pie shape to this path.
public:
void AddPie(System::Drawing::Rectangle rect, float startAngle, float sweepAngle);
public void AddPie (System.Drawing.Rectangle rect, float startAngle, float sweepAngle);
member this.AddPie : System.Drawing.Rectangle * single * single -> unit
Public Sub AddPie (rect As Rectangle, startAngle As Single, sweepAngle As Single)
Parameters
- rect
- Rectangle
A Rectangle that represents the bounding rectangle that defines the ellipse from which the pie is drawn.
- startAngle
- Single
The starting angle for the pie section, measured in degrees clockwise from the x-axis.
- sweepAngle
- Single
The angle between startAngle
and the end of the pie section, measured in degrees clockwise from startAngle
.
Examples
For an example, see AddPie(Int32, Int32, Int32, Int32, Single, Single).
Remarks
The pie shape is defined by a partial outline of an ellipse and the two radial lines that intersect the endpoints of the partial outline. The partial outline begins at startAngle
(measured clockwise from the x-axis) and ends at startAngle
+ sweepAngle
.
Applies to
AddPie(Int32, Int32, Int32, Int32, Single, Single)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds the outline of a pie shape to this path.
public:
void AddPie(int x, int y, int width, int height, float startAngle, float sweepAngle);
public void AddPie (int x, int y, int width, int height, float startAngle, float sweepAngle);
member this.AddPie : int * int * int * int * single * single -> unit
Public Sub AddPie (x As Integer, y As Integer, width As Integer, height As Integer, startAngle As Single, sweepAngle As Single)
Parameters
- x
- Int32
The x-coordinate of the upper-left corner of the bounding rectangle that defines the ellipse from which the pie is drawn.
- y
- Int32
The y-coordinate of the upper-left corner of the bounding rectangle that defines the ellipse from which the pie is drawn.
- width
- Int32
The width of the bounding rectangle that defines the ellipse from which the pie is drawn.
- height
- Int32
The height of the bounding rectangle that defines the ellipse from which the pie is drawn.
- startAngle
- Single
The starting angle for the pie section, measured in degrees clockwise from the x-axis.
- sweepAngle
- Single
The angle between startAngle
and the end of the pie section, measured in degrees clockwise from startAngle
.
Examples
The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e
, an OnPaint event object. The code creates a graphics path, adds the pie shape, and then draws the path to the screen.
private:
void AddPieExample( PaintEventArgs^ e )
{
// Create a pie slice of a circle using the AddPie method.
GraphicsPath^ myPath = gcnew GraphicsPath;
myPath->AddPie( 20, 20, 70, 70, -45, 90 );
// Draw the path to the screen.
Pen^ myPen = gcnew Pen( Color::Black,2.0f );
e->Graphics->DrawPath( myPen, myPath );
}
private void AddPieExample(PaintEventArgs e)
{
// Create a pie slice of a circle using the AddPie method.
GraphicsPath myPath = new GraphicsPath();
myPath.AddPie(20, 20, 70, 70, -45, 90);
// Draw the path to the screen.
Pen myPen = new Pen(Color.Black, 2);
e.Graphics.DrawPath(myPen, myPath);
}
Public Sub AddPieExample(ByVal e As PaintEventArgs)
' Create a pie slice of a circle using the AddPie method.
Dim myPath As New GraphicsPath
myPath.AddPie(20, 20, 70, 70, -45, 90)
' Draw the path to the screen.
Dim myPen As New Pen(Color.Black, 2)
e.Graphics.DrawPath(myPen, myPath)
End Sub
Remarks
The pie shape is defined by a partial outline of an ellipse and the two radial lines that intersect the endpoints of the partial outline. The partial outline begins at startAngle
(measured clockwise from the x-axis) and ends at startAngle
+ sweepAngle
.
Applies to
AddPie(Single, Single, Single, Single, Single, Single)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds the outline of a pie shape to this path.
public:
void AddPie(float x, float y, float width, float height, float startAngle, float sweepAngle);
public void AddPie (float x, float y, float width, float height, float startAngle, float sweepAngle);
member this.AddPie : single * single * single * single * single * single -> unit
Public Sub AddPie (x As Single, y As Single, width As Single, height As Single, startAngle As Single, sweepAngle As Single)
Parameters
- x
- Single
The x-coordinate of the upper-left corner of the bounding rectangle that defines the ellipse from which the pie is drawn.
- y
- Single
The y-coordinate of the upper-left corner of the bounding rectangle that defines the ellipse from which the pie is drawn.
- width
- Single
The width of the bounding rectangle that defines the ellipse from which the pie is drawn.
- height
- Single
The height of the bounding rectangle that defines the ellipse from which the pie is drawn.
- startAngle
- Single
The starting angle for the pie section, measured in degrees clockwise from the x-axis.
- sweepAngle
- Single
The angle between startAngle
and the end of the pie section, measured in degrees clockwise from startAngle
.
Examples
For an example, see AddPie(Int32, Int32, Int32, Int32, Single, Single).
Remarks
The pie shape is defined by a partial outline of an ellipse and the two radial lines that intersect the endpoints of the partial outline. The partial outline begins at startAngle
(measured clockwise from the x-axis) and ends at startAngle
+ sweepAngle
.