GraphicsPath.AddRectangles Method
Definition
Important
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Adds a series of rectangles to this path.
Overloads
AddRectangles(Rectangle[]) |
Adds a series of rectangles to this path. |
AddRectangles(RectangleF[]) |
Adds a series of rectangles to this path. |
AddRectangles(ReadOnlySpan<Rectangle>) |
Adds a series of rectangles to this path. |
AddRectangles(ReadOnlySpan<RectangleF>) |
Adds a series of rectangles to this path. |
AddRectangles(Rectangle[])
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a series of rectangles to this path.
public:
void AddRectangles(cli::array <System::Drawing::Rectangle> ^ rects);
public:
void AddRectangles(... cli::array <System::Drawing::Rectangle> ^ rects);
public void AddRectangles (System.Drawing.Rectangle[] rects);
public void AddRectangles (params System.Drawing.Rectangle[] rects);
member this.AddRectangles : System.Drawing.Rectangle[] -> unit
Public Sub AddRectangles (rects As Rectangle())
Public Sub AddRectangles (ParamArray rects As Rectangle())
Parameters
Examples
The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e
, an OnPaint event object. The code performs the following actions:
Creates a path.
Creates an array of rectangles and adds the rectangles to the path.
Draws the path to the screen.
private:
void AddRectanglesExample( PaintEventArgs^ e )
{
// Adds a pattern of rectangles to a GraphicsPath object.
GraphicsPath^ myPath = gcnew GraphicsPath;
array<Rectangle>^ pathRects = {Rectangle(20,20,100,200),Rectangle(40,40,120,220),Rectangle(60,60,240,140)};
myPath->AddRectangles( pathRects );
// Draw the path to the screen.
Pen^ myPen = gcnew Pen( Color::Black,2.0f );
e->Graphics->DrawPath( myPen, myPath );
}
private void AddRectanglesExample(PaintEventArgs e)
{
// Adds a pattern of rectangles to a GraphicsPath object.
GraphicsPath myPath = new GraphicsPath();
Rectangle[] pathRects =
{
new Rectangle(20,20,100,200),
new Rectangle(40,40,120,220),
new Rectangle(60,60,240,140)
};
myPath.AddRectangles(pathRects);
// Draw the path to the screen.
Pen myPen = new Pen(Color.Black, 2);
e.Graphics.DrawPath(myPen, myPath);
}
Public Sub AddRectanglesExample(ByVal e As PaintEventArgs)
' Adds a pattern of rectangles to a GraphicsPath object.
Dim myPath As New GraphicsPath
Dim pathRects As Rectangle() = {New Rectangle(20, 20, 100, 200), _
New Rectangle(40, 40, 120, 220), New Rectangle(60, 60, 240, 140)}
myPath.AddRectangles(pathRects)
' Draw the path to the screen.
Dim myPen As New Pen(Color.Black, 2)
e.Graphics.DrawPath(myPen, myPath)
End Sub
Applies to
AddRectangles(RectangleF[])
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a series of rectangles to this path.
public:
void AddRectangles(cli::array <System::Drawing::RectangleF> ^ rects);
public:
void AddRectangles(... cli::array <System::Drawing::RectangleF> ^ rects);
public void AddRectangles (System.Drawing.RectangleF[] rects);
public void AddRectangles (params System.Drawing.RectangleF[] rects);
member this.AddRectangles : System.Drawing.RectangleF[] -> unit
Public Sub AddRectangles (rects As RectangleF())
Public Sub AddRectangles (ParamArray rects As RectangleF())
Parameters
- rects
- RectangleF[]
An array of RectangleF structures that represents the rectangles to add.
Examples
For an example, see AddRectangles(Rectangle[]).
Applies to
AddRectangles(ReadOnlySpan<Rectangle>)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a series of rectangles to this path.
public:
void AddRectangles(ReadOnlySpan<System::Drawing::Rectangle> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.Rectangle> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.Rectangle> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of Rectangle))
Parameters
- rects
- ReadOnlySpan<Rectangle>
An array of RectangleF structures that represents the rectangles to add.
Applies to
AddRectangles(ReadOnlySpan<RectangleF>)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a series of rectangles to this path.
public:
void AddRectangles(ReadOnlySpan<System::Drawing::RectangleF> rects);
public void AddRectangles (scoped ReadOnlySpan<System.Drawing.RectangleF> rects);
member this.AddRectangles : ReadOnlySpan<System.Drawing.RectangleF> -> unit
Public Sub AddRectangles (rects As ReadOnlySpan(Of RectangleF))
Parameters
- rects
- ReadOnlySpan<RectangleF>
An array of RectangleF structures that represents the rectangles to add.