Shake128.GetHashAndReset Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
GetHashAndReset(Int32) |
Retrieves the hash for the data accumulated from prior calls to the |
GetHashAndReset(Span<Byte>) |
Fills the buffer with the hash for the data accumulated from prior calls to the |
GetHashAndReset(Int32)
- Source:
- Shake128.cs
- Source:
- Shake128.cs
Retrieves the hash for the data accumulated from prior calls to the AppendData
methods, and resets the object to its initial state.
public:
cli::array <System::Byte> ^ GetHashAndReset(int outputLength);
public byte[] GetHashAndReset (int outputLength);
member this.GetHashAndReset : int -> byte[]
Public Function GetHashAndReset (outputLength As Integer) As Byte()
Parameters
- outputLength
- Int32
The size of the hash to produce.
Returns
The computed hash.
Exceptions
outputLength
is negative.
The object has already been disposed.
Applies to
GetHashAndReset(Span<Byte>)
- Source:
- Shake128.cs
- Source:
- Shake128.cs
Fills the buffer with the hash for the data accumulated from prior calls to the AppendData
methods, and resets the object to its initial state.
public:
void GetHashAndReset(Span<System::Byte> destination);
public void GetHashAndReset (Span<byte> destination);
member this.GetHashAndReset : Span<byte> -> unit
Public Sub GetHashAndReset (destination As Span(Of Byte))
Parameters
Exceptions
The object has already been disposed.