ThreadPoolBoundHandle.AllocateNativeOverlapped Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns an unmanaged pointer to a NativeOverlapped structure.
Overloads
AllocateNativeOverlapped(PreAllocatedOverlapped) |
Returns an unmanaged pointer to a NativeOverlapped structure using the callback state and buffers associated with the specified PreAllocatedOverlapped object. |
AllocateNativeOverlapped(IOCompletionCallback, Object, Object) |
Returns an unmanaged pointer to a NativeOverlapped structure, specifying a delegate that is invoked when the asynchronous I/O operation is complete, a user-provided object that supplies context, and managed objects that serve as buffers. |
AllocateNativeOverlapped(PreAllocatedOverlapped)
- Source:
- ThreadPoolBoundHandle.cs
Important
This API is not CLS-compliant.
Returns an unmanaged pointer to a NativeOverlapped structure using the callback state and buffers associated with the specified PreAllocatedOverlapped object.
public:
System::Threading::NativeOverlapped* AllocateNativeOverlapped(System::Threading::PreAllocatedOverlapped ^ preAllocated);
[System.CLSCompliant(false)]
public System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.PreAllocatedOverlapped preAllocated);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
public System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.PreAllocatedOverlapped preAllocated);
[<System.CLSCompliant(false)>]
member this.AllocateNativeOverlapped : System.Threading.PreAllocatedOverlapped -> nativeptr<System.Threading.NativeOverlapped>
[<System.CLSCompliant(false)>]
[<System.Security.SecurityCritical>]
member this.AllocateNativeOverlapped : System.Threading.PreAllocatedOverlapped -> nativeptr<System.Threading.NativeOverlapped>
Parameters
- preAllocated
- PreAllocatedOverlapped
An object from which to create the NativeOverlapped pointer.
Returns
An unmanaged pointer to a NativeOverlapped structure.
- Attributes
Exceptions
preAllocated
is null
.
preAllocated
is currently in use for another I/O operation.
This method was called after the ThreadPoolBoundHandle was disposed.
-or-
This method was called after preAllocated
was disposed.
Remarks
The unmanaged pointer returned by this method can be passed to the operating system in overlapped I/O operations. The NativeOverlapped structure is fixed in physical memory until the FreeNativeOverlapped method is called.
See also
Applies to
AllocateNativeOverlapped(IOCompletionCallback, Object, Object)
- Source:
- ThreadPoolBoundHandle.cs
Important
This API is not CLS-compliant.
Returns an unmanaged pointer to a NativeOverlapped structure, specifying a delegate that is invoked when the asynchronous I/O operation is complete, a user-provided object that supplies context, and managed objects that serve as buffers.
public:
System::Threading::NativeOverlapped* AllocateNativeOverlapped(System::Threading::IOCompletionCallback ^ callback, System::Object ^ state, System::Object ^ pinData);
[System.CLSCompliant(false)]
public System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.IOCompletionCallback callback, object state, object pinData);
[System.CLSCompliant(false)]
public System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.IOCompletionCallback callback, object? state, object? pinData);
[System.CLSCompliant(false)]
[System.Security.SecurityCritical]
public System.Threading.NativeOverlapped* AllocateNativeOverlapped (System.Threading.IOCompletionCallback callback, object state, object pinData);
[<System.CLSCompliant(false)>]
member this.AllocateNativeOverlapped : System.Threading.IOCompletionCallback * obj * obj -> nativeptr<System.Threading.NativeOverlapped>
[<System.CLSCompliant(false)>]
[<System.Security.SecurityCritical>]
member this.AllocateNativeOverlapped : System.Threading.IOCompletionCallback * obj * obj -> nativeptr<System.Threading.NativeOverlapped>
Parameters
- callback
- IOCompletionCallback
A delegate that represents the callback method to invoke when the asynchronous I/O operation completes.
- state
- Object
A user-provided object that distinguishes this NativeOverlapped instance from other NativeOverlapped instances.
- pinData
- Object
An object or array of objects that represent the input or output buffer for the operation, or null
. Each object represents a buffer, such an array of bytes.
Returns
An unmanaged pointer to a NativeOverlapped structure.
- Attributes
Exceptions
callback
is null
.
This method was called after the ThreadPoolBoundHandle object was disposed.
Remarks
The unmanaged pointer returned by this method can be passed to the operating system in overlapped I/O operations. The NativeOverlapped structure is fixed in physical memory until ThreadPoolBoundHandle.FreeNativeOverlapped is called.
Note
The buffers specified in pinData
are pinned for the duration of the I/O operation.
The buffer or buffers specified in pinData
must be the same as those passed to the unmanaged operating system function that performs the asynchronous I/O.