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AssemblyBuilder.CreateCodeFile(BuildProvider) Method

Definition

Allows a build provider to create a temporary source file, and include the source file in the assembly compilation.

public:
 System::IO::TextWriter ^ CreateCodeFile(System::Web::Compilation::BuildProvider ^ buildProvider);
public System.IO.TextWriter CreateCodeFile (System.Web.Compilation.BuildProvider buildProvider);
member this.CreateCodeFile : System.Web.Compilation.BuildProvider -> System.IO.TextWriter
Public Function CreateCodeFile (buildProvider As BuildProvider) As TextWriter

Parameters

buildProvider
BuildProvider

The build provider generating the code source file.

Returns

An open TextWriter that can be used to write source code to a temporary file.

Examples

The following code example illustrates a simple build provider implementation, inheriting from the abstract BuildProvider base class. The build provider overrides the CodeCompilerType, GetGeneratedType, and GenerateCode members of the base class.

In the GenerateCode method implementation, the build provider adds the generated code for the assembly compilation using the CreateCodeFile method. The example does not include the implementation of the SampleClassGenerator class. For more information, see CodeCompileUnit.

using System;
using System.Collections;
using System.IO;
using System.Text;
using System.Web;
using System.Web.Compilation;
using System.CodeDom.Compiler;
using System.CodeDom;
using System.Security;
using System.Security.Permissions;

// Define a simple build provider implementation.
[PermissionSet(SecurityAction.Demand, Unrestricted = true)]
public class SampleBuildProvider : BuildProvider
{
    // Define an internal member for the compiler type.
    protected CompilerType _compilerType = null;

    public SampleBuildProvider()
    {
        // Set the compiler to use Visual Basic.
        _compilerType = GetDefaultCompilerTypeForLanguage("C#");
    }

    // Return the internal CompilerType member 
    // defined in this implementation.
    public override CompilerType CodeCompilerType
    {
        get { return _compilerType; }
    }

    // Define a method that returns details for the 
    // code compiler for this build provider.
    public string GetCompilerTypeDetails()
    {
        StringBuilder details = new StringBuilder("");

        if (_compilerType != null)
        {
            // Format a string that contains the code compiler
            // implementation, and various compiler details.

            details.AppendFormat("CodeDomProvider type: {0}; \n",
                _compilerType.CodeDomProviderType.ToString());
            details.AppendFormat("Compiler debug build = {0}; \n",
                _compilerType.CompilerParameters.IncludeDebugInformation.ToString());
            details.AppendFormat("Compiler warning level = {0}; \n",
                _compilerType.CompilerParameters.WarningLevel.ToString());

            if (_compilerType.CompilerParameters.CompilerOptions != null)
            {
                details.AppendFormat("Compiler options: {0}; \n",
                    _compilerType.CompilerParameters.CompilerOptions.ToString());
            }
        }
        return details.ToString();
    }

    // Define the build provider implementation of the GenerateCode method.
    public override void GenerateCode(AssemblyBuilder assemBuilder)
    {
        // Generate a code compile unit, and add it to
        // the assembly builder.

        TextWriter tw = assemBuilder.CreateCodeFile(this);
        if (tw != null)
        {
            try
            {
                // Generate the code compile unit from the virtual path.
                CodeCompileUnit compileUnit = SampleClassGenerator.BuildCompileUnitFromPath(VirtualPath);

                // Generate the source for the code compile unit, 
                // and write it to a file specified by the assembly builder.
                CodeDomProvider provider = assemBuilder.CodeDomProvider;
                provider.CreateGenerator().GenerateCodeFromCompileUnit(compileUnit, tw, null);
            }
            finally
            {
                tw.Close();
            }
        }
    }

    public override System.Type GetGeneratedType(CompilerResults results)
    {
        string typeName = SampleClassGenerator.TypeName;

        return results.CompiledAssembly.GetType(typeName);
    }
}
Imports System.Collections
Imports System.IO
Imports System.Text
Imports System.Web
Imports System.Web.Compilation
Imports System.CodeDom.Compiler
Imports System.CodeDom
Imports System.Security
Imports System.Security.Permissions

<PermissionSet(SecurityAction.Demand, Unrestricted := true)> _
Public Class SampleBuildProvider
    Inherits BuildProvider

    Protected _compilerType As CompilerType = Nothing

    Public Sub New()
        _compilerType = GetDefaultCompilerType()
    End Sub

    ' Return the internal CompilerType member 
    ' defined in this implementation.
    Public Overrides ReadOnly Property CodeCompilerType() As CompilerType
        Get
            CodeCompilerType = _compilerType
        End Get
    End Property

    ' Define a method that returns details for the 
    ' code compiler for this build provider.
    Public Function GetCompilerTypeDetails() As String
        Dim details As StringBuilder = New StringBuilder("")

        If Not _compilerType Is Nothing Then
            ' Format a string that contains the code compiler
            ' implementation, and various compiler details.

            details.AppendFormat("CodeDomProvider type: {0}; ", _
                _compilerType.CodeDomProviderType.ToString())
            details.AppendFormat("Compiler debug build = {0}; ", _
                _compilerType.CompilerParameters.IncludeDebugInformation.ToString())
            details.AppendFormat("Compiler warning level = {0}; ", _
                _compilerType.CompilerParameters.WarningLevel.ToString())

            If Not _compilerType.CompilerParameters.CompilerOptions Is Nothing Then
                details.AppendFormat("Compiler options: {0}; ", _
                    _compilerType.CompilerParameters.CompilerOptions.ToString())
            End If
        End If
        Return details.ToString()
    End Function

    ' Define the build provider implementation of the GenerateCode method.
    Public Overrides Sub GenerateCode(ByVal assemBuilder As AssemblyBuilder)
        ' Generate a code compile unit, and add it to
        ' the assembly builder.

        Dim tw As TextWriter = assemBuilder.CreateCodeFile(Me)
        If Not tw Is Nothing Then
            Try
                ' Generate the code compile unit from the virtual path.
                Dim compileUnit As CodeCompileUnit = _
                        SampleClassGenerator.BuildCompileUnitFromPath(VirtualPath)

                ' Generate the source for the code compile unit, 
                ' and write it to a file specified by the assembly builder.
                Dim provider As CodeDomProvider = assemBuilder.CodeDomProvider
                provider.CreateGenerator().GenerateCodeFromCompileUnit(compileUnit, tw, Nothing)
            Finally
                tw.Close()
            End Try

        End If
    End Sub

    Public Overrides Function GetGeneratedType(ByVal results As CompilerResults) As System.Type
        Dim typeName As String = SampleClassGenerator.TypeName

        Return results.CompiledAssembly.GetType(typeName)
    End Function

End Class

Remarks

A BuildProvider implementation calls the CreateCodeFile method when generating a source file for a virtual path. Source code added with CreateCodeFile is included in the assembly compilation.

Typically, a build provider GenerateCode method implementation reads the VirtualPath property, parses the contents, and then adds the generated source code to the specified AssemblyBuilder object. The build provider uses the CreateCodeFile method to add source code as a physical file to the assembly. Alternately, the build provider can use the AddCodeCompileUnit method to add source code as a CodeDOM graph to the assembly.

After calling CreateCodeFile, the build provider writes the source file contents using the returned TextWriter object. After writing the source file, the BuildProvider object must use the Close method to close the TextWriter object and free associated system resources.

Applies to

See also