ISessionStateItemCollection.Dirty Property
Definition
Important
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Gets or sets a value indicating whether the collection has been marked as changed.
public:
property bool Dirty { bool get(); void set(bool value); };
public bool Dirty { get; set; }
member this.Dirty : bool with get, set
Public Property Dirty As Boolean
Property Value
true
if the SessionStateItemCollection contents have been changed; otherwise, false
.
Examples
The following code example shows an implementation of the Dirty property. For an example of a complete implementation of the ISessionStateItemCollection interface, see the example provided for the ISessionStateItemCollection interface overview.
private bool pDirty = false;
public bool Dirty
{
get { return pDirty; }
set { pDirty = value; }
}
Private pDirty As Boolean = False
Public Property Dirty As Boolean Implements ISessionStateItemCollection.Dirty
Get
Return pDirty
End Get
Set
pDirty = value
End Set
End Property
Remarks
The Dirty property is used by the SessionStateModule to determine whether the values in an ISessionStateItemCollection implementation have been modified.
In implementing the ISessionStateItemCollection interface, you should initialize the Dirty property as false
and set the Dirty property to true
in the implementations of the Remove, RemoveAt, or Clear methods.