DiscreteInt16KeyFrame Constructors
Definition
Important
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Initializes a new instance of the DiscreteInt16KeyFrame class.
Overloads
DiscreteInt16KeyFrame() |
Initializes a new instance of the DiscreteInt16KeyFrame class. |
DiscreteInt16KeyFrame(Int16) |
Initializes a new instance of the DiscreteInt16KeyFrame class with the specified ending value. |
DiscreteInt16KeyFrame(Int16, KeyTime) |
Initializes a new instance of the DiscreteInt16KeyFrame class with the specified ending value and key time. |
DiscreteInt16KeyFrame()
Initializes a new instance of the DiscreteInt16KeyFrame class.
public:
DiscreteInt16KeyFrame();
public DiscreteInt16KeyFrame ();
Public Sub New ()
Applies to
DiscreteInt16KeyFrame(Int16)
Initializes a new instance of the DiscreteInt16KeyFrame class with the specified ending value.
public:
DiscreteInt16KeyFrame(short value);
public DiscreteInt16KeyFrame (short value);
new System.Windows.Media.Animation.DiscreteInt16KeyFrame : int16 -> System.Windows.Media.Animation.DiscreteInt16KeyFrame
Public Sub New (value As Short)
Parameters
- value
- Int16
The ending value (also known as "target value") for the key frame.
Applies to
DiscreteInt16KeyFrame(Int16, KeyTime)
Initializes a new instance of the DiscreteInt16KeyFrame class with the specified ending value and key time.
public:
DiscreteInt16KeyFrame(short value, System::Windows::Media::Animation::KeyTime keyTime);
public DiscreteInt16KeyFrame (short value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.DiscreteInt16KeyFrame : int16 * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.DiscreteInt16KeyFrame
Public Sub New (value As Short, keyTime As KeyTime)
Parameters
- value
- Int16
The ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
The key time for the key frame. The key time determines when the target value is reached, which is also when the key frame ends.