SplineDecimalKeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplineDecimalKeyFrame class.
Overloads
SplineDecimalKeyFrame() |
Initializes a new instance of the SplineDecimalKeyFrame class. |
SplineDecimalKeyFrame(Decimal) |
Initializes a new instance of the SplineDecimalKeyFrame class with the specified ending value. |
SplineDecimalKeyFrame(Decimal, KeyTime) |
Initializes a new instance of the SplineDecimalKeyFrame class with the specified ending value and key time. |
SplineDecimalKeyFrame(Decimal, KeyTime, KeySpline) |
Initializes a new instance of the SplineDecimalKeyFrame class with the specified ending value, key time, and KeySpline. |
SplineDecimalKeyFrame()
Initializes a new instance of the SplineDecimalKeyFrame class.
public:
SplineDecimalKeyFrame();
public SplineDecimalKeyFrame ();
Public Sub New ()
Applies to
SplineDecimalKeyFrame(Decimal)
Initializes a new instance of the SplineDecimalKeyFrame class with the specified ending value.
public:
SplineDecimalKeyFrame(System::Decimal value);
public SplineDecimalKeyFrame (decimal value);
new System.Windows.Media.Animation.SplineDecimalKeyFrame : decimal -> System.Windows.Media.Animation.SplineDecimalKeyFrame
Public Sub New (value As Decimal)
Parameters
- value
- Decimal
Ending value (also known as "target value") for the key frame.
Applies to
SplineDecimalKeyFrame(Decimal, KeyTime)
Initializes a new instance of the SplineDecimalKeyFrame class with the specified ending value and key time.
public:
SplineDecimalKeyFrame(System::Decimal value, System::Windows::Media::Animation::KeyTime keyTime);
public SplineDecimalKeyFrame (decimal value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplineDecimalKeyFrame : decimal * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplineDecimalKeyFrame
Public Sub New (value As Decimal, keyTime As KeyTime)
Parameters
- value
- Decimal
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
SplineDecimalKeyFrame(Decimal, KeyTime, KeySpline)
Initializes a new instance of the SplineDecimalKeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplineDecimalKeyFrame(System::Decimal value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplineDecimalKeyFrame (decimal value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplineDecimalKeyFrame : decimal * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplineDecimalKeyFrame
Public Sub New (value As Decimal, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Decimal
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.