SplinePoint3DKeyFrame Constructors
Definition
Important
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Initializes a new instance of the SplinePoint3DKeyFrame class.
Overloads
SplinePoint3DKeyFrame() |
Initializes a new instance of the SplinePoint3DKeyFrame class. |
SplinePoint3DKeyFrame(Point3D) |
Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value. |
SplinePoint3DKeyFrame(Point3D, KeyTime) |
Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value and key time. |
SplinePoint3DKeyFrame(Point3D, KeyTime, KeySpline) |
Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value, key time, and KeySpline. |
SplinePoint3DKeyFrame()
Initializes a new instance of the SplinePoint3DKeyFrame class.
public:
SplinePoint3DKeyFrame();
public SplinePoint3DKeyFrame ();
Public Sub New ()
Applies to
SplinePoint3DKeyFrame(Point3D)
Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value.
public:
SplinePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value);
public SplinePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value);
new System.Windows.Media.Animation.SplinePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D -> System.Windows.Media.Animation.SplinePoint3DKeyFrame
Public Sub New (value As Point3D)
Parameters
- value
- Point3D
Ending value (also known as "target value") for the key frame.
Applies to
SplinePoint3DKeyFrame(Point3D, KeyTime)
Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value and key time.
public:
SplinePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value, System::Windows::Media::Animation::KeyTime keyTime);
public SplinePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.SplinePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.SplinePoint3DKeyFrame
Public Sub New (value As Point3D, keyTime As KeyTime)
Parameters
- value
- Point3D
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
Applies to
SplinePoint3DKeyFrame(Point3D, KeyTime, KeySpline)
Initializes a new instance of the SplinePoint3DKeyFrame class with the specified ending value, key time, and KeySpline.
public:
SplinePoint3DKeyFrame(System::Windows::Media::Media3D::Point3D value, System::Windows::Media::Animation::KeyTime keyTime, System::Windows::Media::Animation::KeySpline ^ keySpline);
public SplinePoint3DKeyFrame (System.Windows.Media.Media3D.Point3D value, System.Windows.Media.Animation.KeyTime keyTime, System.Windows.Media.Animation.KeySpline keySpline);
new System.Windows.Media.Animation.SplinePoint3DKeyFrame : System.Windows.Media.Media3D.Point3D * System.Windows.Media.Animation.KeyTime * System.Windows.Media.Animation.KeySpline -> System.Windows.Media.Animation.SplinePoint3DKeyFrame
Public Sub New (value As Point3D, keyTime As KeyTime, keySpline As KeySpline)
Parameters
- value
- Point3D
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.
- keySpline
- KeySpline
KeySpline for the key frame. The KeySpline represents a Bezier curve which defines animation progress of the key frame.