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DesignerGlyph.HighestPriority Field

Definition

Represents the highest priority possible for a DesignerGlyph. This value is a constant.

public: int HighestPriority = 0;
public const int HighestPriority = 0;
val mutable HighestPriority : int
Public Const HighestPriority As Integer  = 0

Field Value

Value = 0

Remarks

A lower value for the Priority property indicates a higher priority and therefore draws the glyph at the top-most Z order position on an activity designer. The value of the HighestPriority field is 0.

Note

This constant value serves as a guideline when creating custom glyphs. You are free to use different values for the Priority property when designing your custom glyph.

Applies to