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The Graphics::SetTransform method sets the world transformation of this Graphics object.
Syntax
Status SetTransform(
[in] const Matrix *matrix
);
Parameters
[in] matrix
Type: const Matrix*
Pointer to a Matrix object that specifies the world transformation.
Return value
Type: Status
If the method succeeds, it returns Ok, which is an element of the Status enumeration.
If the method fails, it returns one of the other elements of the Status enumeration.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows XP, Windows 2000 Professional [desktop apps only] |
Minimum supported server | Windows 2000 Server [desktop apps only] |
Target Platform | Windows |
Header | gdiplusgraphics.h (include Gdiplus.h) |
Library | Gdiplus.lib |
DLL | Gdiplus.dll |