David Rousset - HTML5 & Gaming Technical Evangelist
HTML5 & Gaming Technical Evangelist
Guide du speaker intergalactique (ou comment augmenter ses chances d’être retenu en tant que speaker en conférences au sein de l’univers)
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Date: 09/11/2015
JavaScript Open Day: vidéos & contenus
Le 19 mars dernier, nous avons accueilli dans les locaux de Microsoft France la 1ère édition du...
Date: 04/03/2015
Liste des sessions Techdays 2015 accessibles aux sourds et malentendants
Cette année, je ne suis pas peu fier d’avoir réussir à aider à la...
Date: 02/03/2015
Découvrez le beau programme du parcours Front Web des Techdays 2015 !
Date: 01/07/2015
Enhance your JavaScript debugging life using IE11, Chrome, Opera & Firefox source map support
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Date: 08/22/2014
How to remotely debug and profile the performance of your HTML5 websites & apps on Windows Phone
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Date: 07/21/2014
Introduction aux APIs graphiques d’HTML5: SVG & Canvas (2/2)
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Date: 07/11/2014
The web: the next game frontier?
window.location = "https://davrous.com/2014/06/20/the-web-the-next-game-frontier/"; PC, consoles,...
Date: 06/20/2014
Next Game Frontier 2014: videos & content
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Date: 03/20/2014
Techdays 2014: toutes les vidéos des 2 parcours Web & Gaming en ligne!
Cette année, pour la cinquième année consécutive, j’étais responsable des parcours Web des Techdays...
Date: 02/21/2014
Coding4Fun tutorial: creating a 3D WebGL procedural QRCode maze with Babylon.js
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Date: 02/19/2014
Designers: test & create your WebGL 3D worlds inside the Babylon.JS Sandbox & Editor
We’re created a set of simple tools to help you testing your 3D assets in our Babylon.JS engine...
Date: 12/17/2013
Using WebGL to create games for the Windows Store
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Date: 11/19/2013
Using IndexedDB to handle your 3D WebGL assets: sharing feedbacks & tips of Babylon.JS
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Date: 09/24/2013
Introducing Babylon.GameFX – a framework to build HTML5 WebGL games in a few lines of code
David Catuhe has recently released a simple & powerfull WebGL 3D engine named Babylon.JS: a...
Date: 07/23/2013
Tutorial part 6: learning how to write a 3D software engine in C#, TS or JS – Texture mapping, back-face culling & WebGL
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Date: 07/18/2013
Tutorial part 4 - bonus: learning how to write a 3D software engine in C#, TS or JS – Optimizing & Parallelism
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Date: 06/25/2013
Tutorial part 3: learning how to write a 3D soft engine in C#, TS or JS – loading meshes exported from Blender
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Date: 06/17/2013
Tutorial part 2: learning how to write a 3D soft engine from scratch in C#, TS or JS – drawing lines & triangles
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Date: 06/14/2013
Tutorial series: learning how to write a 3D soft engine from scratch in C#, TypeScript or JavaScript
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Date: 06/13/2013
HTML5 Gaming: benchmarking your sprites animations to target all devices & browsers
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Date: 04/26/2013
Coding4fun: the Star Wars intro in pure CSS3 thanks to 3D transform & animations
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Date: 02/25/2013
Creating an universal virtual touch joystick working for all Touch models thanks to Hand.JS
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Date: 02/22/2013
Tout savoir sur le parcours Windows 8/Windows Phone 8 des Techdays 2013 !
Cette année, comme tous les ans depuis 5 ans maintenant, j’étais responsable du parcours Web des...
Date: 12/19/2012
Tutorial Series: using WinJS & WinRT to build a fun HTML5 Camera Application for Windows 8 (4/4)
// In this fourth & last tutorial, we’re going to play with pixels manipulation. We will first...
Date: 10/02/2012
Tutorial Series: using WinJS & WinRT to build a fun HTML5 Camera Application for Windows 8 (3/4)
// In this third tutorial, we will use the WinJS FlipView control to navigate between our live...
Date: 09/11/2012