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MixedRealityBoundaryVisualizationProfile.TrackedAreaMaterial Property

Definition

The material to use for the boundary geometry GameObject.

public:
 property UnityEngine::Material ^ TrackedAreaMaterial { UnityEngine::Material ^ get(); };
public UnityEngine.Material TrackedAreaMaterial { get; }
member this.TrackedAreaMaterial : UnityEngine.Material
Public ReadOnly Property TrackedAreaMaterial As Material

Property Value

UnityEngine.Material

Applies to