Bewerken

Delen via


MixedRealityStandardShaderGUI.Styles.proximityLightTwoSided Field

Definition

public: static UnityEngine::GUIContent ^ proximityLightTwoSided;
public static UnityEngine.GUIContent proximityLightTwoSided;
 staticval mutable proximityLightTwoSided : UnityEngine.GUIContent
Public Shared proximityLightTwoSided As GUIContent 

Field Value

UnityEngine.GUIContent

Applies to