ChangeRenderMode.ChangeRenderModes Method
Definition
Important
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public:
static void ChangeRenderModes(UnityEngine::Material ^ standardShaderMaterial, Microsoft::MixedReality::Toolkit::Examples::Demos::EyeTracking::ChangeRenderMode::BlendMode blendMode);
public static void ChangeRenderModes (UnityEngine.Material standardShaderMaterial, Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking.ChangeRenderMode.BlendMode blendMode);
static member ChangeRenderModes : UnityEngine.Material * Microsoft.MixedReality.Toolkit.Examples.Demos.EyeTracking.ChangeRenderMode.BlendMode -> unit
Public Shared Sub ChangeRenderModes (standardShaderMaterial As Material, blendMode As ChangeRenderMode.BlendMode)
Parameters
- standardShaderMaterial
- UnityEngine.Material
- blendMode
- ChangeRenderMode.BlendMode