PinchSliderBox.CreateSliders Method
Definition
Important
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Creates sliders for each requested axis of the box. A pivot object is also created and made the parent of the MinMaxScaleConstraint TargetTransform.
public:
void CreateSliders();
[UnityEngine.ContextMenu("Create Sliders")]
public void CreateSliders ();
[<UnityEngine.ContextMenu("Create Sliders")>]
member this.CreateSliders : unit -> unit
Public Sub CreateSliders ()
- Attributes
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UnityEngine.ContextMenuAttribute