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PinchSliderBox.CreateSliders Method

Definition

Creates sliders for each requested axis of the box. A pivot object is also created and made the parent of the MinMaxScaleConstraint TargetTransform.

public:
 void CreateSliders();
[UnityEngine.ContextMenu("Create Sliders")]
public void CreateSliders ();
[<UnityEngine.ContextMenu("Create Sliders")>]
member this.CreateSliders : unit -> unit
Public Sub CreateSliders ()
Attributes
UnityEngine.ContextMenuAttribute

Applies to