MixedRealitySceneSystem.LoadContentByTag Method

Definition

Async method to load content scenes by tag. All scenes with the supplied tag will be loaded. If no scenes with this tag are found, no action will be taken. If a scene operation is in progress, no action will be taken.

public System.Threading.Tasks.Task LoadContentByTag (string tag, UnityEngine.SceneManagement.LoadSceneMode mode = UnityEngine.SceneManagement.LoadSceneMode.Additive, Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken activationToken = default);
abstract member LoadContentByTag : string * UnityEngine.SceneManagement.LoadSceneMode * Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken -> System.Threading.Tasks.Task
override this.LoadContentByTag : string * UnityEngine.SceneManagement.LoadSceneMode * Microsoft.MixedReality.Toolkit.SceneSystem.SceneActivationToken -> System.Threading.Tasks.Task
Public Function LoadContentByTag (tag As String, Optional mode As LoadSceneMode = UnityEngine.SceneManagement.LoadSceneMode.Additive, Optional activationToken As SceneActivationToken = Nothing) As Task

Parameters

tag
String

Scene tag.

mode
UnityEngine.SceneManagement.LoadSceneMode

Additive mode will load the content additively. Single mode will first unload all loaded content scenes first.

activationToken
SceneActivationToken

Optional token for manual scene activation. Useful for loading screens and multiplayer. If not null, operation will wait until activationToken's AllowSceneActivation value is true before activating scene objects.

Returns

Task

Implements

Applies to