MixedRealitySceneSystem.OnWillUnloadScene Property

Definition

Called just before a scene will be unloaded Called for all scene types (content, lighting and manager) Includes scene name

public:
 property Action<System::String ^> ^ OnWillUnloadScene { Action<System::String ^> ^ get(); void set(Action<System::String ^> ^ value); };
public Action<string> OnWillUnloadScene { get; set; }
member this.OnWillUnloadScene : Action<string> with get, set
Public Property OnWillUnloadScene As Action(Of String)

Property Value

Action<String>

Implements

Applies to