PerAxisHandles.UpdateColliderBounds(Transform, Vector3) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
protected:
override void UpdateColliderBounds(UnityEngine::Transform ^ handle, UnityEngine::Vector3 visualSize);
protected override void UpdateColliderBounds (UnityEngine.Transform handle, UnityEngine.Vector3 visualSize);
override this.UpdateColliderBounds : UnityEngine.Transform * UnityEngine.Vector3 -> unit
Protected Overrides Sub UpdateColliderBounds (handle As Transform, visualSize As Vector3)
Parameters
- handle
- UnityEngine.Transform
- visualSize
- UnityEngine.Vector3