Bewerken

Delen via


OBJWriterUtility Class

Definition

Utility for generating and saving OBJ files from GameObjects and their Meshes

public ref class OBJWriterUtility abstract sealed
public static class OBJWriterUtility
type OBJWriterUtility = class
Public Class OBJWriterUtility
Inheritance
OBJWriterUtility

Methods

CreateOBJFileContentAsync(GameObject, Boolean)

Coroutine async method that generates string in OBJ file format of provided GameObject's Mesh, and possibly children.

ExportOBJAsync(GameObject, String, Boolean)

Export mesh data of provided GameObject, and children if enabled, to file provided in OBJ format

Applies to