GraphicsPath.AddPolygon Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Adds a polygon to this path.
Overloads
AddPolygon(ReadOnlySpan<Point>) |
Adds a polygon to this path. |
AddPolygon(Point[]) |
Adds a polygon to this path. |
AddPolygon(PointF[]) |
Adds a polygon to this path. |
AddPolygon(ReadOnlySpan<PointF>) |
Adds a polygon to this path. |
AddPolygon(ReadOnlySpan<Point>)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a polygon to this path.
public:
void AddPolygon(ReadOnlySpan<System::Drawing::Point> points);
public void AddPolygon (scoped ReadOnlySpan<System.Drawing.Point> points);
member this.AddPolygon : ReadOnlySpan<System.Drawing.Point> -> unit
Public Sub AddPolygon (points As ReadOnlySpan(Of Point))
Parameters
- points
- ReadOnlySpan<Point>
An array of Point structures that defines the polygon to add.
Applies to
AddPolygon(Point[])
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a polygon to this path.
public:
void AddPolygon(... cli::array <System::Drawing::Point> ^ points);
public:
void AddPolygon(cli::array <System::Drawing::Point> ^ points);
public void AddPolygon (params System.Drawing.Point[] points);
public void AddPolygon (System.Drawing.Point[] points);
member this.AddPolygon : System.Drawing.Point[] -> unit
Public Sub AddPolygon (ParamArray points As Point())
Public Sub AddPolygon (points As Point())
Parameters
Examples
The following code example is designed for use with Windows Forms, and it requires PaintEventArgs e
, an OnPaint event object. The code performs the following actions:
Creates an array of points that defines a polygon.
Creates a path and adds the polygon to the path.
Draws the path to the screen.
private:
void AddPolygonExample( PaintEventArgs^ e )
{
// Create an array of points.
array<Point>^ myArray = {Point(23,20),Point(40,10),Point(57,20),Point(50,40),Point(30,40)};
// Create a GraphicsPath object and add a polygon.
GraphicsPath^ myPath = gcnew GraphicsPath;
myPath->AddPolygon( myArray );
// Draw the path to the screen.
Pen^ myPen = gcnew Pen( Color::Black,2.0f );
e->Graphics->DrawPath( myPen, myPath );
}
private void AddPolygonExample(PaintEventArgs e)
{
// Create an array of points.
Point[] myArray =
{
new Point(23, 20),
new Point(40, 10),
new Point(57, 20),
new Point(50, 40),
new Point(30, 40)
};
// Create a GraphicsPath object and add a polygon.
GraphicsPath myPath = new GraphicsPath();
myPath.AddPolygon(myArray);
// Draw the path to the screen.
Pen myPen = new Pen(Color.Black, 2);
e.Graphics.DrawPath(myPen, myPath);
}
Public Sub AddPolygonExample(ByVal e As PaintEventArgs)
' Create an array of points.
Dim myArray As Point() = {New Point(23, 20), New Point(40, 10), _
New Point(57, 20), New Point(50, 40), New Point(30, 40)}
' Create a GraphicsPath object and add a polygon.
Dim myPath As New GraphicsPath
myPath.AddPolygon(myArray)
' Draw the path to the screen.
Dim myPen As New Pen(Color.Black, 2)
e.Graphics.DrawPath(myPen, myPath)
End Sub
Remarks
The points in the points
array specify the vertices of a polygon. If the first point in the array is not the same as the last point, those two points are connected to close the polygon.
Applies to
AddPolygon(PointF[])
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a polygon to this path.
public:
void AddPolygon(... cli::array <System::Drawing::PointF> ^ points);
public:
void AddPolygon(cli::array <System::Drawing::PointF> ^ points);
public void AddPolygon (params System.Drawing.PointF[] points);
public void AddPolygon (System.Drawing.PointF[] points);
member this.AddPolygon : System.Drawing.PointF[] -> unit
Public Sub AddPolygon (ParamArray points As PointF())
Public Sub AddPolygon (points As PointF())
Parameters
Examples
For an example, see AddPolygon(Point[]).
Remarks
The points in the points
array specify the vertices of a polygon. If the first point in the array is not the same as the last point, those two points are connected to close the polygon.
Applies to
AddPolygon(ReadOnlySpan<PointF>)
- Source:
- GraphicsPath.cs
- Source:
- GraphicsPath.cs
Adds a polygon to this path.
public:
void AddPolygon(ReadOnlySpan<System::Drawing::PointF> points);
public void AddPolygon (scoped ReadOnlySpan<System.Drawing.PointF> points);
member this.AddPolygon : ReadOnlySpan<System.Drawing.PointF> -> unit
Public Sub AddPolygon (points As ReadOnlySpan(Of PointF))
Parameters
- points
- ReadOnlySpan<PointF>
An array of Point structures that defines the polygon to add.