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DefaultPropertiesToSend.Label Property

Definition

Gets or sets an application-defined string that describes the message.

public:
 property System::String ^ Label { System::String ^ get(); void set(System::String ^ value); };
[System.Messaging.MessagingDescription("MsgLabel")]
public string Label { get; set; }
[<System.Messaging.MessagingDescription("MsgLabel")>]
member this.Label : string with get, set
Public Property Label As String

Property Value

The label of the message. The default is an empty string ("").

Attributes

Remarks

A message label can be used for display purposes, for example, or to selectively process messages based on the label value. The maximum length for a message label is 249 Unicode characters. The label does not need to be unique across messages.

Message queue and message labels represent an application-defined value that can help to identify the queue or message in human-readable terms. It is the responsibility of the application to interpret label contents; they have no intrinsic meaning to the Message Queuing application.

Applies to

See also