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Manipulator2D.X Property

Definition

Gets or sets the x-coordinate of this Manipulator2D object.

public:
 property float X { float get(); void set(float value); };
public float X { get; set; }
member this.X : single with get, set
Public Property X As Single

Property Value

The x-coordinate of this Manipulator2D object.

Remarks

When setting this property, the value must be a finite value. The default value for this property is zero (0).

Applies to