CheckBox Styles and Templates
This topic describes the styles and templates for the CheckBox control. You can modify the default ControlTemplate to give the control a unique appearance. For more information, see Create a template for a control.
CheckBox Parts
The CheckBox control does not have any named parts.
CheckBox States
The following table lists the visual states for the CheckBox control.
VisualState Name | VisualStateGroup Name | Description |
---|---|---|
Normal | CommonStates | The default state. |
MouseOver | CommonStates | The mouse pointer is positioned over the control. |
Pressed | CommonStates | The control is pressed. |
Disabled | CommonStates | The control is disabled. |
Focused | FocusStates | The control has focus. |
Unfocused | FocusStates | The control does not have focus. |
Checked | CheckStates | IsChecked is true . |
Unchecked | CheckStates | IsChecked is false . |
Indeterminate | CheckStates | IsThreeState is true , and IsChecked is null . |
Valid | ValidationStates | The control uses the Validation class and the Validation.HasError attached property is false . |
InvalidUnfocused | ValidationStates | The Validation.HasError attached property is true has the control has focus. |
InvalidFocused | ValidationStates | The Validation.HasError attached property is true has the control does not have focus. |
CheckBox ControlTemplate Example
The following example shows how to define a ControlTemplate for the CheckBox control.
<Style x:Key="{x:Type CheckBox}"
TargetType="{x:Type CheckBox}">
<Setter Property="SnapsToDevicePixels"
Value="true" />
<Setter Property="OverridesDefaultStyle"
Value="true" />
<Setter Property="FocusVisualStyle"
Value="{DynamicResource CheckBoxFocusVisual}" />
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="{x:Type CheckBox}">
<BulletDecorator Background="Transparent">
<BulletDecorator.Bullet>
<Border x:Name="Border"
Width="13"
Height="13"
CornerRadius="0"
BorderThickness="1">
<Border.BorderBrush>
<LinearGradientBrush StartPoint="0,0"
EndPoint="0,1">
<LinearGradientBrush.GradientStops>
<GradientStopCollection>
<GradientStop Color="{DynamicResource BorderLightColor}"
Offset="0.0" />
<GradientStop Color="{DynamicResource BorderDarkColor}"
Offset="1.0" />
</GradientStopCollection>
</LinearGradientBrush.GradientStops>
</LinearGradientBrush>
</Border.BorderBrush>
<Border.Background>
<LinearGradientBrush StartPoint="0,0"
EndPoint="0,1">
<LinearGradientBrush.GradientStops>
<GradientStopCollection>
<GradientStop Color="{DynamicResource ControlLightColor}" />
<GradientStop Color="{DynamicResource ControlMediumColor}"
Offset="1.0" />
</GradientStopCollection>
</LinearGradientBrush.GradientStops>
</LinearGradientBrush>
</Border.Background>
<Grid>
<Path Visibility="Collapsed"
Width="7"
Height="7"
x:Name="CheckMark"
SnapsToDevicePixels="False"
StrokeThickness="2"
Data="M 0 0 L 7 7 M 0 7 L 7 0">
<Path.Stroke>
<SolidColorBrush Color="{DynamicResource GlyphColor}" />
</Path.Stroke>
</Path>
<Path Visibility="Collapsed"
Width="7"
Height="7"
x:Name="InderminateMark"
SnapsToDevicePixels="False"
StrokeThickness="2"
Data="M 0 7 L 7 0">
<Path.Stroke>
<SolidColorBrush Color="{DynamicResource GlyphColor}" />
</Path.Stroke>
</Path>
</Grid>
</Border>
</BulletDecorator.Bullet>
<VisualStateManager.VisualStateGroups>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="MouseOver">
<Storyboard>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="(Panel.Background).
(GradientBrush.GradientStops)[1].(GradientStop.Color)">
<EasingColorKeyFrame KeyTime="0"
Value="{StaticResource ControlMouseOverColor}" />
</ColorAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Pressed">
<Storyboard>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="(Panel.Background).
(GradientBrush.GradientStops)[1].(GradientStop.Color)">
<EasingColorKeyFrame KeyTime="0"
Value="{StaticResource ControlPressedColor}" />
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="(Border.BorderBrush).
(GradientBrush.GradientStops)[0].(GradientStop.Color)">
<EasingColorKeyFrame KeyTime="0"
Value="{StaticResource PressedBorderDarkColor}" />
</ColorAnimationUsingKeyFrames>
<ColorAnimationUsingKeyFrames Storyboard.TargetName="Border"
Storyboard.TargetProperty="(Border.BorderBrush).
(GradientBrush.GradientStops)[1].(GradientStop.Color)">
<EasingColorKeyFrame KeyTime="0"
Value="{StaticResource PressedBorderLightColor}" />
</ColorAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Disabled" />
</VisualStateGroup>
<VisualStateGroup x:Name="CheckStates">
<VisualState x:Name="Checked">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="CheckMark">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
<VisualState x:Name="Unchecked" />
<VisualState x:Name="Indeterminate">
<Storyboard>
<ObjectAnimationUsingKeyFrames Storyboard.TargetProperty="(UIElement.Visibility)"
Storyboard.TargetName="InderminateMark">
<DiscreteObjectKeyFrame KeyTime="0"
Value="{x:Static Visibility.Visible}" />
</ObjectAnimationUsingKeyFrames>
</Storyboard>
</VisualState>
</VisualStateGroup>
</VisualStateManager.VisualStateGroups>
<ContentPresenter Margin="4,0,0,0"
VerticalAlignment="Center"
HorizontalAlignment="Left"
RecognizesAccessKey="True" />
</BulletDecorator>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
The preceding example uses one or more of the following resources.
<!--Control colors.-->
<Color x:Key="WindowColor">#FFE8EDF9</Color>
<Color x:Key="ContentAreaColorLight">#FFC5CBF9</Color>
<Color x:Key="ContentAreaColorDark">#FF7381F9</Color>
<Color x:Key="DisabledControlLightColor">#FFE8EDF9</Color>
<Color x:Key="DisabledControlDarkColor">#FFC5CBF9</Color>
<Color x:Key="DisabledForegroundColor">#FF888888</Color>
<Color x:Key="SelectedBackgroundColor">#FFC5CBF9</Color>
<Color x:Key="SelectedUnfocusedColor">#FFDDDDDD</Color>
<Color x:Key="ControlLightColor">White</Color>
<Color x:Key="ControlMediumColor">#FF7381F9</Color>
<Color x:Key="ControlDarkColor">#FF211AA9</Color>
<Color x:Key="ControlMouseOverColor">#FF3843C4</Color>
<Color x:Key="ControlPressedColor">#FF211AA9</Color>
<Color x:Key="GlyphColor">#FF444444</Color>
<Color x:Key="GlyphMouseOver">sc#1, 0.004391443, 0.002428215, 0.242281124</Color>
<!--Border colors-->
<Color x:Key="BorderLightColor">#FFCCCCCC</Color>
<Color x:Key="BorderMediumColor">#FF888888</Color>
<Color x:Key="BorderDarkColor">#FF444444</Color>
<Color x:Key="PressedBorderLightColor">#FF888888</Color>
<Color x:Key="PressedBorderDarkColor">#FF444444</Color>
<Color x:Key="DisabledBorderLightColor">#FFAAAAAA</Color>
<Color x:Key="DisabledBorderDarkColor">#FF888888</Color>
<Color x:Key="DefaultBorderBrushDarkColor">Black</Color>
<!--Control-specific resources.-->
<Color x:Key="HeaderTopColor">#FFC5CBF9</Color>
<Color x:Key="DatagridCurrentCellBorderColor">Black</Color>
<Color x:Key="SliderTrackDarkColor">#FFC5CBF9</Color>
<Color x:Key="NavButtonFrameColor">#FF3843C4</Color>
<LinearGradientBrush x:Key="MenuPopupBrush"
EndPoint="0.5,1"
StartPoint="0.5,0">
<GradientStop Color="{DynamicResource ControlLightColor}"
Offset="0" />
<GradientStop Color="{DynamicResource ControlMediumColor}"
Offset="0.5" />
<GradientStop Color="{DynamicResource ControlLightColor}"
Offset="1" />
</LinearGradientBrush>
<LinearGradientBrush x:Key="ProgressBarIndicatorAnimatedFill"
StartPoint="0,0"
EndPoint="1,0">
<LinearGradientBrush.GradientStops>
<GradientStopCollection>
<GradientStop Color="#000000FF"
Offset="0" />
<GradientStop Color="#600000FF"
Offset="0.4" />
<GradientStop Color="#600000FF"
Offset="0.6" />
<GradientStop Color="#000000FF"
Offset="1" />
</GradientStopCollection>
</LinearGradientBrush.GradientStops>
</LinearGradientBrush>
For the complete sample, see Styling with ControlTemplates Sample.
See also
Met ons samenwerken op GitHub
De bron voor deze inhoud vindt u op GitHub, waar u ook problemen en pull-aanvragen kunt maken en controleren. Bekijk onze gids voor inzenders voor meer informatie.
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