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Note

Please see Azure Cognitive Services for Speech documentation for the latest supported speech solutions.

RecognizedWordUnit.Pronunciation Property

Gets the phonetic spelling of a recognized word.

Namespace:  Microsoft.Speech.Recognition
Assembly:  Microsoft.Speech (in Microsoft.Speech.dll)

Syntax

'Declaration
Public ReadOnly Property Pronunciation As String
    Get
'Usage
Dim instance As RecognizedWordUnit
Dim value As String

value = instance.Pronunciation
public string Pronunciation { get; }

Property Value

Type: System.String
A string of characters from a supported phonetic alphabet, such as the International Phonetic Alphabet (IPA) or the Universal Phone Set (UPS).

Remarks

The contents of Pronunciation indicate which pronunciation the speech recognition engine used to match speech input to one of its loaded Grammar objects. Pronunciations may be defined in the speech recognition engine's internal lexicon, in a lexicon document that is linked from a recognition grammar in a loaded Grammar object, or inline in a recognition grammar in a loaded Grammar object. A speech recognition engine may also create pronunciations for uncommon words whose pronunciations are not defined in a lexicon or grammar to which the speech recognition engine currently has access.

Many Windows-based Unicode fonts, such as Courier New, support the display of IPA strings.

Examples

The following example shows a utility routine that generates a string with one of three possible formats: lexical (using LexicalForm), normalized (using Text), and phonetic (using Pronunciation). The text output is obtained from a ReadOnlyCollection of RecognizedWordUnit objects, which is obtained from the Words property on the RecognizedPhrase object.

internal enum WordType 
{
  Text,
  Normalized = Text,
  Lexical,
  Pronunciation
}
internal static string stringFromWordArray(
          ReadOnlyCollection<RecognizedWordUnit> words, 
          WordType type) 
{
  string text = "";
  foreach (RecognizedWordUnit word in words) 
  {
    string wordText = "";
    if (type == WordType.Text || type == WordType.Normalized) 
    {
      wordText = word.Text;
    } 
    else if (type == WordType.Lexical) 
    {
      wordText = word.LexicalForm;
    } 
    else if (type == WordType.Pronunciation) 
    {
      wordText = word.Pronunciation;
    } 
    else 
    {
      throw new InvalidEnumArgumentException(
          String.Format("[0}: is not a valid input", type));
    }
    // Use display attribute

    if ((word.DisplayAttributes & DisplayAttributes.OneTrailingSpace) != 0) 
    {
      wordText += " ";
    }
    if ((word.DisplayAttributes & DisplayAttributes.TwoTrailingSpaces) != 0) 
    {
      wordText += "  ";
    }
    if ((word.DisplayAttributes & DisplayAttributes.ConsumeLeadingSpaces) != 0) 
    {
      wordText = wordText.TrimStart();
    }
    if ((word.DisplayAttributes & DisplayAttributes.ZeroTrailingSpaces) != 0) 
    {
      wordText = wordText.TrimEnd();
    }

    text += wordText;
  }
  return text;
}

See Also

Reference

RecognizedWordUnit Class

RecognizedWordUnit Members

Microsoft.Speech.Recognition Namespace

DisplayAttributes