CreateAudioDeviceOutputNodeResult Class
Definition
Important
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Represents the result of attempting to create an audio device output node.
public ref class CreateAudioDeviceOutputNodeResult sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CreateAudioDeviceOutputNodeResult final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CreateAudioDeviceOutputNodeResult
Public NotInheritable Class CreateAudioDeviceOutputNodeResult
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 (introduced in 10.0.10240.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v1.0)
|
Remarks
Get an instance of this class by calling AudioGraph.CreateDeviceOutputNodeAsync. Check the Status property to determine if the node was successfully created, and if so, get the instance of the node with the DeviceOutputNode property.
Version history
Windows version | SDK version | Value added |
---|---|---|
1809 | 17763 | ExtendedError |
Properties
DeviceOutputNode |
Gets the audio device output node. |
ExtendedError |
Gets the extended error code associated with the creation of a AudioDeviceOutputNode object. |
Status |
Gets the result status of an operation to create an AudioDeviceOutputNode with a call to CreateDeviceOutputNodeAsync. |