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CreateAudioFileInputNodeResult Class

Definition

Represents the result of attempting to create an audio file input node.

public ref class CreateAudioFileInputNodeResult sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CreateAudioFileInputNodeResult final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class CreateAudioFileInputNodeResult
Public NotInheritable Class CreateAudioFileInputNodeResult
Inheritance
Object Platform::Object IInspectable CreateAudioFileInputNodeResult
Attributes

Windows requirements

Device family
Windows 10 (introduced in 10.0.10240.0)
API contract
Windows.Foundation.UniversalApiContract (introduced in v1.0)

Remarks

Get an instance of this class by calling AudioGraph.CreateFileInputNodeAsync. Check the Status property to determine if the node was successfully created, and if so, get the instance of the node with the FileInputNode property.

Version history

Windows version SDK version Value added
1809 17763 ExtendedError

Properties

ExtendedError

Gets the extended error code associated with the creation of a AudioFileInputNode object.

FileInputNode

Gets the audio file input node.

Status

Gets the result status of an operation to create an AudioFileInputNode with a call to CreateFileInputNodeAsync.

Applies to