CameraIntrinsics(Vector2, Vector2, Vector3, Vector2, UInt32, UInt32) Constructor
Definition
Important
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Constructs an instance of a CameraIntrinsics.
public:
CameraIntrinsics(float2 focalLength, float2 principalPoint, float3 radialDistortion, float2 tangentialDistortion, unsigned int imageWidth, unsigned int imageHeight);
CameraIntrinsics(float2 const& focalLength, float2 const& principalPoint, float3 const& radialDistortion, float2 const& tangentialDistortion, uint32_t const& imageWidth, uint32_t const& imageHeight);
public CameraIntrinsics(Vector2 focalLength, Vector2 principalPoint, Vector3 radialDistortion, Vector2 tangentialDistortion, uint imageWidth, uint imageHeight);
function CameraIntrinsics(focalLength, principalPoint, radialDistortion, tangentialDistortion, imageWidth, imageHeight)
Public Sub New (focalLength As Vector2, principalPoint As Vector2, radialDistortion As Vector3, tangentialDistortion As Vector2, imageWidth As UInteger, imageHeight As UInteger)
Parameters
- imageWidth
-
UInt32
unsigned int
uint32_t
The image width of the camera, in pixels.
- imageHeight
-
UInt32
unsigned int
uint32_t
The image height of the camera, in pixels.
Windows requirements
Device family |
Windows 10, version 1809 (introduced in 10.0.17763.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v7.0)
|