SpatialSurfaceMesh.CoordinateSystem Property

Definition

Gets the coordinate system in which the VertexPositions and VertexNormals buffers express their coordinates.

public:
 property SpatialCoordinateSystem ^ CoordinateSystem { SpatialCoordinateSystem ^ get(); };
SpatialCoordinateSystem CoordinateSystem();
public SpatialCoordinateSystem CoordinateSystem { get; }
var spatialCoordinateSystem = spatialSurfaceMesh.coordinateSystem;
Public ReadOnly Property CoordinateSystem As SpatialCoordinateSystem

Property Value

The vertex coordinate system.

Remarks

Unlike other spatial data structures, vertex buffers and normal buffers are quite heavy, and it would be prohibitive to update all of their coordinates every frame. Instead, apps can transfer these buffers to the GPU or process them for physics once, and then reason about how the surface's SpatialCoordinateSystem changes its relative transform to the app's other relevant coordinate systems in future frames.

Applies to