CompositionTexture Class
Definition
Important
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Represents a raw Direct3D texture that can be bound to a composition visual as content. The object can be used anywhere that a generic composition surface can be used in those APIs today—for example, as the content of a sprite visual or a surface brush. The object exposes an available fence, which can be used to synchronize application rendering and composition work. Can also accept various attributes, such as an alpha mode, source rect, and color space, to more precisely define the content being displayed.
The composition textures API supports Direct3D 11 only.
public ref class CompositionTexture : CompositionObject, ICompositionSurface
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 983040)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class CompositionTexture : CompositionObject, ICompositionSurface
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 983040)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public class CompositionTexture : CompositionObject, ICompositionSurface
Public Class CompositionTexture
Inherits CompositionObject
Implements ICompositionSurface
- Inheritance
- Attributes
- Implements
Windows requirements
Device family |
Windows 11 Insider Preview (introduced in 10.0.23504.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v15.0)
|
Properties
AlphaMode |
Informs the Desktop Window Manager (DWM) whether alpha pixels in the texture should be honored or ignored. |
ColorSpace |
Informs the system of the color space that it should map the texture into. |
Comment |
A string to associate with the CompositionObject. (Inherited from CompositionObject) |
Compositor |
The Compositor used to create this CompositionObject. (Inherited from CompositionObject) |
Dispatcher |
The dispatcher for the CompositionObject. (Inherited from CompositionObject) |
DispatcherQueue |
Gets the DispatcherQueue for the CompostionObject. (Inherited from CompositionObject) |
ImplicitAnimations |
The collection of implicit animations attached to this object. (Inherited from CompositionObject) |
Properties |
The collection of properties associated with the CompositionObject. (Inherited from CompositionObject) |
SourceRect |
Gets and sets the portion of an overall Direct3D texture that the composition texture represents (and samples from). This allows you to have multiple composition textures referencing the same Direct3D texture. |
Methods
Close() |
Closes the CompositionObject and releases system resources. (Inherited from CompositionObject) |
ConnectAnimation(String, CompositionAnimation) |
Connects and animation. (Inherited from CompositionObject) |
DisconnectAnimation(String) |
Disconnects an animation. (Inherited from CompositionObject) |
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. (Inherited from CompositionObject) |
PopulatePropertyInfo(String, AnimationPropertyInfo) |
Defines a property that can be animated. (Inherited from CompositionObject) |
StartAnimation(String, CompositionAnimation, AnimationController) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimation(String, CompositionAnimation) |
Connects an animation with the specified property of the object and starts the animation. (Inherited from CompositionObject) |
StartAnimationGroup(ICompositionAnimationBase) |
Starts an animation group. The StartAnimationGroup method on CompositionObject lets you start CompositionAnimationGroup. All the animations in the group will be started at the same time on the object. (Inherited from CompositionObject) |
StopAnimation(String) |
Disconnects an animation from the specified property and stops the animation. (Inherited from CompositionObject) |
StopAnimationGroup(ICompositionAnimationBase) |
Stops an animation group. (Inherited from CompositionObject) |
TryGetAnimationController(String) |
Returns an AnimationController for the animation running on the specified property. (Inherited from CompositionObject) |