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ScenePbrMaterial.OcclusionStrength Property

Definition

Gets or sets the occlusion strength.

public:
 property float OcclusionStrength { float get(); void set(float value); };
float OcclusionStrength();

void OcclusionStrength(float value);
public float OcclusionStrength { get; set; }
var single = scenePbrMaterial.occlusionStrength;
scenePbrMaterial.occlusionStrength = single;
Public Property OcclusionStrength As Single

Property Value

Single

float

The occlusion strength.

Applies to