text (Tile schema)
Specifies text used in the tile template.
Element hierarchy
Syntax
<text id = integer
lang? = string />
Key
?
optional (zero or one)
Attributes and Elements
Attributes
Attribute | Description | Data type | Required | Default value |
---|---|---|---|---|
id | The text element in the tile template that this text is intended for. If a template has only one text element, then this value is 1. The number of available text positions is based on the template definition. |
integer | Yes | None |
lang | The target locale of the XML payload, specified as a BCP-47 language tags such as "en-US" or "fr-FR". The locale specified here overrides any other specified locale, such as that in binding or visual. If this value is a literal string, this attribute defaults to the user's UI language. If this value is a string reference, this attribute defaults to the locale chosen by Windows Runtime in resolving the string. |
string | No | None |
Child Elements
None.
Parent Elements
Parent Element | Description |
---|---|
binding | Specifies the tile template. Every notification should include one binding element for each supported tile size. |
Remarks
The body of the text element can be expressed in two ways:
- As a literal string; for instance, <text id="1">Hello world!</text>.
- As a string reference, using the "ms-resource" prefix; for instance, <text id="1"> ms-resource:hello</text>. When using the "ms-resource" prefix, the string identifier is referenced in the app's Resources.resjson (Windows app using JavaScript) or Resources.resw file (C#/C++).
For more information, see Globalizing your tile: localization, scaling, and accessibility.
Requirements
Value | |
---|---|
Namespace | http://schemas.microsoft.com/notifications/2012/tile.xsd |