Notitie
Voor toegang tot deze pagina is autorisatie vereist. U kunt proberen u aan te melden of de directory te wijzigen.
Voor toegang tot deze pagina is autorisatie vereist. U kunt proberen de mappen te wijzigen.
Sets the priority blending weight used by the animation controller.
Syntax
HRESULT SetPriorityBlend(
[in] FLOAT BlendWeight
);
Parameters
-
BlendWeight [in]
-
Type: FLOAT
Priority blending weight used by the animation controller.
Return value
Type: HRESULT
If the method succeeds, the return value is S_OK. If the method fails, the return value can be one of the following values: D3DERR_INVALIDCALL.
Remarks
The blend weight is used to blend high and low priority tracks together.
Requirements
| Requirement | Value |
|---|---|
| Header |
|
| Library |
|
See also