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Applications use the ID3DXEffectPool interface to identify parameters that are going to be shared across effects. See parameter sharing in Cloning and Sharing (Direct3D 9). This interface has no methods.
Members
The ID3DXEffectPool interface inherits from the IUnknown interface but does not have additional members.
Remarks
The ID3DXEffectPool interface is obtained by calling D3DXCreateEffectPool.
The LPD3DXEFFECTPOOL type is defined as a pointer to this interface.
typedef interface ID3DXEffectPool ID3DXEffectPool;
typedef interface ID3DXEffectPool *LPD3DXEFFECTPOOL;
Requirements
| Requirement | Value |
|---|---|
| Header |
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| Library |
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See also