Shader.TileMode.Clamp Property
Definition
Important
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replicate the edge color if the shader draws outside of its original bounds
[Android.Runtime.Register("CLAMP")]
public static Android.Graphics.Shader.TileMode? Clamp { get; }
[<Android.Runtime.Register("CLAMP")>]
static member Clamp : Android.Graphics.Shader.TileMode
Property Value
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.