GLSurfaceView.SetEGLContextClientVersion(Int32) Method
Definition
Important
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Inform the default EGLContextFactory and default EGLConfigChooser which EGLContext client version to pick.
[Android.Runtime.Register("setEGLContextClientVersion", "(I)V", "GetSetEGLContextClientVersion_IHandler")]
public virtual void SetEGLContextClientVersion (int version);
[<Android.Runtime.Register("setEGLContextClientVersion", "(I)V", "GetSetEGLContextClientVersion_IHandler")>]
abstract member SetEGLContextClientVersion : int -> unit
override this.SetEGLContextClientVersion : int -> unit
Parameters
- version
- Int32
The EGLContext client version to choose. Use 2 for OpenGL ES 2.0
- Attributes
Remarks
Inform the default EGLContextFactory and default EGLConfigChooser which EGLContext client version to pick.
Use this method to create an OpenGL ES 2.0-compatible context. Example:
public MyView(Context context) {
super(context);
setEGLContextClientVersion(2); // Pick an OpenGL ES 2.0 context.
setRenderer(new MyRenderer());
}
Note: Activities which require OpenGL ES 2.0 should indicate this by setting
Java documentation for android.opengl.GLSurfaceView.setEGLContextClientVersion(int)
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