Mesh.TriangleMeshBuilder.AddTriangle(Int32, Int32, Int32) Method
Definition
Important
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Caution
deprecated
[Android.Runtime.Register("addTriangle", "(III)Landroid/renderscript/Mesh$TriangleMeshBuilder;", "GetAddTriangle_IIIHandler")]
[System.Obsolete("deprecated")]
public virtual Android.Renderscripts.Mesh.TriangleMeshBuilder? AddTriangle (int idx1, int idx2, int idx3);
[<Android.Runtime.Register("addTriangle", "(III)Landroid/renderscript/Mesh$TriangleMeshBuilder;", "GetAddTriangle_IIIHandler")>]
[<System.Obsolete("deprecated")>]
abstract member AddTriangle : int * int * int -> Android.Renderscripts.Mesh.TriangleMeshBuilder
override this.AddTriangle : int * int * int -> Android.Renderscripts.Mesh.TriangleMeshBuilder
Parameters
- idx1
- Int32
- idx2
- Int32
- idx3
- Int32
Returns
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.