Script.Reduce(Int32, Allocation[], Allocation, Script+LaunchOptions) Method
Definition
Important
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Only intended for use by generated reflected code.
[Android.Runtime.Register("reduce", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "GetReduce_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=24)]
protected virtual void Reduce (int slot, Android.Renderscripts.Allocation[]? ains, Android.Renderscripts.Allocation? aout, Android.Renderscripts.Script.LaunchOptions? sc);
[<Android.Runtime.Register("reduce", "(I[Landroid/renderscript/Allocation;Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "GetReduce_IarrayLandroid_renderscript_Allocation_Landroid_renderscript_Allocation_Landroid_renderscript_Script_LaunchOptions_Handler", ApiSince=24)>]
abstract member Reduce : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.Script.LaunchOptions -> unit
override this.Reduce : int * Android.Renderscripts.Allocation[] * Android.Renderscripts.Allocation * Android.Renderscripts.Script.LaunchOptions -> unit
Parameters
- slot
- Int32
- ains
- Allocation[]
- aout
- Allocation
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.